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Steam News13 December 20223y ago

Kickstarter Release Date

Third announcement's the charm, eh? I'm pleased to announce that after putting in the effort to actually finalise some plans, the Kickstarter campaign for The Many Deaths of Lily Kosen will launch on January 18th.

Full notes

Full The Many Deaths of Lily Kosen update

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What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Compatibility
changedDifferent gameplay modes
changedVoice acting
changedWhile I don't want to give away too many details at this stage in case there are some last minute changes, I can confirm that the Kickstarter is aiming for a fairly realistic amount to be funded, and that by supporting the $5 tier you'll be able to get a full copy of the final game. That's $5 AUD, by the way - only about $3 USD!
changedSome feedback from some beta testers, regarding some later parts of the game, has been coming in, and I've been working on responding to it and making changes where necessary.

The Many Deaths of Lily Kosen changes

changedDifferent gameplay modes
changedVoice acting
changedWhile I don't want to give away too many details at this stage in case there are some last minute changes, I can confirm that the Kickstarter is aiming for a fairly realistic amount to be funded, and that by supporting the $5 tier you'll be able to get a full copy of the final game. That's $5 AUD, by the way - only about $3 USD!
changedSome feedback from some beta testers, regarding some later parts of the game, has been coming in, and I've been working on responding to it and making changes where necessary.

Third announcement's the charm, eh? I'm pleased to announce that after putting in the effort to actually finalise some plans, the Kickstarter campaign for The Many Deaths of Lily Kosen will launch on January 18th. While the game's going to be released regardless of whether or not the Kickstarter is successful, having a Kickstarter will allow me to release a better product, with some of the goals including:

  • Different gameplay modes

  • More CGs and sprites

  • Voice acting

While I don't want to give away too many details at this stage in case there are some last minute changes, I can confirm that the Kickstarter is aiming for a fairly realistic amount to be funded, and that by supporting the $5 tier you'll be able to get a full copy of the final game. That's $5 AUD, by the way - only about $3 USD!

If you haven't already followed the Kickstarter campaign, please do so! Every bit counts, and everything you do is appreciated. Following the campaign means that you'll be notified as soon as it launches, and won't miss out on any of the limited tiers!

Before signing off, here's a bit of an update on what's been going on recently - I know I'm a bit slack when it comes to updates.

  • An initial wordcount of the entire script, across all routes, comes to a bit over 120,000 words. I'm a bit blown away by this, to be honest - my initial estimates were that the total thing came to around 80,000 words, so this is very exciting!

  • I've made some initial placeholder CGs for the game - while the quality's nowhere near good enough to use for it, they'll be useful in using as references for my CG artist.

  • Some feedback from some beta testers, regarding some later parts of the game, has been coming in, and I've been working on responding to it and making changes where necessary.

Thank you for all of your support - while it's a bit early, I hope that whatever holidays you celebrate go well, and that 2023 is an excellent year for you!

Source

Steam News / 13 December 2022

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