Hi everyone, This patch contains a few new small gameplay options, along with a variety of tweaks and bug fixes. Our biggest addition is a game manual for you to peruse.
Full notes
Full The Mage's Tale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
UI and audio
fixedHi everyone, This patch contains a few new small gameplay options, along with a variety of tweaks and bug fixes. Our biggest addition is a game manual for you to peruse. You can check out the patch notes below to find where that's at on your computer. Give it all a try and please let us know what you think! Thank you again to all of the VR users who have supported The Mage's Tale here on Steam! - The inXile team -ADDED A MANUAL (on Steam Page and in SteamLibrary/steamapps/common/The Mage's Tale/Manual) -Changed colliders to allow player to get closer to cauldrons/treasure boxes/etc. in Free Move -Updated movement to allow player to get closer to doors/walls/etc. in Free Move -Free Move Option now allows for 360 movement on trackpad -Fixed corrupted wizard lightning attack -Added Option button to disable turn rotation buttons on controller -Fixed puzzle box rotation lock not being properly interactable after a fail -Fixed a fight in 2-1 -Player can no longer pause during intro cutscene while it's all loading in -Fixed a highlight issue with Save File 4 -Fixed issue where spell recharging could reset after completion -Moved a torch in 1-3 -Fixed a bug in moving with your shield up -Various other minor bug fixes
The Mage's Tale changes
fixedHi everyone, This patch contains a few new small gameplay options, along with a variety of tweaks and bug fixes. Our biggest addition is a game manual for you to peruse. You can check out the patch notes below to find where that's at on your computer. Give it all a try and please let us know what you think! Thank you again to all of the VR users who have supported The Mage's Tale here on Steam! - The inXile team -ADDED A MANUAL (on Steam Page and in SteamLibrary/steamapps/common/The Mage's Tale/Manual) -Changed colliders to allow player to get closer to cauldrons/treasure boxes/etc. in Free Move -Updated movement to allow player to get closer to doors/walls/etc. in Free Move -Free Move Option now allows for 360 movement on trackpad -Fixed corrupted wizard lightning attack -Added Option button to disable turn rotation buttons on controller -Fixed puzzle box rotation lock not being properly interactable after a fail -Fixed a fight in 2-1 -Player can no longer pause during intro cutscene while it's all loading in -Fixed a highlight issue with Save File 4 -Fixed issue where spell recharging could reset after completion -Moved a torch in 1-3 -Fixed a bug in moving with your shield up -Various other minor bug fixes
Hi everyone, This patch contains a few new small gameplay options, along with a variety of tweaks and bug fixes. Our biggest addition is a game manual for you to peruse. You can check out the patch notes below to find where that's at on your computer. Give it all a try and please let us know what you think! Thank you again to all of the VR users who have supported The Mage's Tale here on Steam! - The inXile team -ADDED A MANUAL (on Steam Page and in SteamLibrary/steamapps/common/The Mage's Tale/Manual) -Changed colliders to allow player to get closer to cauldrons/treasure boxes/etc. in Free Move -Updated movement to allow player to get closer to doors/walls/etc. in Free Move -Free Move Option now allows for 360 movement on trackpad -Fixed corrupted wizard lightning attack -Added Option button to disable turn rotation buttons on controller -Fixed puzzle box rotation lock not being properly interactable after a fail -Fixed a fight in 2-1 -Player can no longer pause during intro cutscene while it's all loading in -Fixed a highlight issue with Save File 4 -Fixed issue where spell recharging could reset after completion -Moved a torch in 1-3 -Fixed a bug in moving with your shield up -Various other minor bug fixes