Full notes
Full The Madness of Little Emma update
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Repeated intro
Hello Community, 1.4 is out.
What changed
- Gameplay
- Fixes
- Performance
- Store
- UI and audio
- Balance
The Madness of Little Emma changes
NEW STUFF
10 new hidden small side areas - some spoilers at the end
new unlockable character - Marah /unlocked by beating all forms of Spirit
3 new items (unlocks for Marah) +fix for 2 items which were here already but it was impossible to unlock them (sorry!)
Press 'R' to select random character when starting a game
Several new special room types
2 new bosses (they were planned for 1.3, but I didn't manage to finish them back then)
new secret difficult way to end the game - no new cutscenes, but a new game ending fight+ lots of ladder points if completed:^
30 new achievements
overall polishing in multiple places
ladder reset
leaderboard on the right from main menu shows top 100 instead of top 10 (the list cycles every few seconds)
FIXED STUFF
Fruit machine no longer messes up when Valentine is randomly selected (actually Valentine won't show there ever, but even if it did, it would be fine this time;))
Fruit Machine+Hourglass no longer crashes the game
spikes don't get covered in blood from spitting at them and items falling on them
bubble gum balloon has a cap on how often it can fire (~10 times per second max), so it won't freeze the game in some unfortunate cases
shopkeeper has a cap on how often he can fire
looped sounds (like little sorrows crying in Misery) should no longer bug out and never stop
love letter no longer messes up Siblings appearing in The Answer
April's
shield gets destroyed together with
her
rainbow herb no longer changes your health by half a heart, it is full heart up or down now (or not changed at all)
House no longer makes you invulnerable sometimes
Magnet no longer attracts items in shops
Dusty Crown no longer messes up traveling between False End and The Riddle
Amphetamine increases madness properly
rocket from toy fighter and rocket aims better now
Elizabeth doesn't float up/down when close to the floor (so Figurine/House/etc work for her now)
Chests price gets zeroed properly when robbing a shop
Items from red chest after boss fight should no longer stuck one in another
Items from red chest after boss fight should no longer make other items in the room vanish (for example after clearing Love Burrow)
You can use keyboard/gamepad to select all unlocked characters (it didn't work if you had a locked character inbetween)
BALANCE CHANGES
Turnips always drop good herbs after destroying them (golden/red/blue/rainbow)
Elizabeth is much easier to unlock now - she is unlocked after dying 5 times
Baseball Glove gives 2 bombs on pickup now
Bubbles/Balloons from soap/sponge/etc cannot be popped by player now
Hanged girls give less madness if Prozac is not unlocked (=easier for new players)
Amphetamine has stronger effect now
Remote Baby Head - costs 0 to use, bigger cooldown, higher damage
Golden Key no longer opens chests in the shop
I want to spend next month polishing the game, fixing the bugs and optimizing some rough places. You can expect some minor new content next month, but I don't think it will be as big as this one. After 1.5 is finished I want to make at least one more big update with new content (1.6).
SOME SPOILERS FOR NEW AREAS
Beehive can be accessed if you destroy swarm or hive without being hit more than once
Doctor's Black Market can be accessed if you have at
Source
Changelog.gg summarizes and formats this update. How we read updates.
