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Steam News15 June 202617d ago

Patch Notes: Variable Fixes v1.3

Here is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic Corrections Alyssa & Elizabeth Tavern Interaction: Fixed a section where Alyssa and Elizabeth would not interact properly at the

Full notes

Full The Lust City 2 update

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What changed

4 fixes0 additions2 changes0 removals
  • Fixes
changedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsAlyssa & Elizabeth Tavern Interaction: Fixed a section where Alyssa and Elizabeth would not interact properly at the tavern. This sequence will now trigger correctly if you previously chose the "Left path" and selected "Take crystal" prior to the scene.
fixedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsDeshira’s Tavern: Fixed a bug where collecting the moonflower before talking to Deshira by the tavern would trigger the wrong interaction. It now updates and progresses as intended. (We tested multiple different paths, if you still have this problem, let us know.)
fixedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsPersistent Variables: Cleared up a handful of backend variable conflicts that were and causing unexpected behavior in character tracking.
fixedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsBase Relations: Character base relations are now set to blank by default
changedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsVisual Novel Ending Update : The game will now transition you smoothly into Free Roam mode upon completion, allowing you to explore the world and hunt down additional, hidden character interactions!
fixedHere is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic CorrectionsThank you to everyone who took the time to report these issues in our discussion boards.

Here is the breakdown of what has been fixed and updated in this patch: Bug Fixes & Logic Corrections

  • Alyssa & Elizabeth Tavern InteractionFixed a section where Alyssa and Elizabeth would not interact properly at the tavern. This sequence will now trigger correctly if you previously chose the "Left path" and selected "Take crystal" prior to the scene.
  • Deshira’s TavernFixed a bug where collecting the moonflower before talking to Deshira by the tavern would trigger the wrong interaction. It now updates and progresses as intended. (We tested multiple different paths, if you still have this problem, let us know.)
  • Persistent Variables: Cleared up a handful of backend variable conflicts that were and causing unexpected behavior in character tracking.

  • Base Relations: Character base relations are now set to blank by default

  • Visual Novel Ending Update: The game will now transition you smoothly into Free Roam mode upon completion, allowing you to explore the world and hunt down additional, hidden character interactions!

Thank you to everyone who took the time to report these issues in our discussion boards.

Source

Steam News / 15 June 2026

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