Full notes
Full The Lost Prince update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Dubbing volume up
Reduces certain sound effects during battle.
Developer comment: There was feedback that the dubbing volume was low, so we raised it to a level that would not break it. Also, the sound balance of certain combat hits felt jarring, so we adjusted the sound balance. Instead, the capacity has become slightly larger, but please understand this.
Adjustment of enemy agility ability
Developer Comment: Although we've sped up the combat a lot, it's basically a slow game. Therefore, I decided that you felt more annoyed than thrilled by the occasional enemy miss. Accordingly, we have modified it to prevent enemies from making mistakes as much as possible.
Fixed some text typos
Source
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