In this update5
Full notes
Full The Lost Glitches update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
- Fixes
- Performance
The Lost Glitches changes
It’s all in the technique.
We didn't just tweak the Skills system; we rebuilt it. From the underlying code to the user interface, everything has been completely reworked to feel snappier, look better, and play smoother. It’s the same deep strategy you love, just... better.
Your fingers can rest now.
You asked for it, and we listened. The days of selecting every single Glitch are over. We’ve added an Attack All toggle to unleash your full board with a single click. We’ve also introduced an Auto Resolve feature, a "disable confirm" setting and a detailed Battlelog, so you never have to wonder "wait, what just happened?" ever again.
See the board, make the play.
Information is power. We’ve overhauled how cards interact with your cursor. Hovering now feels more natural, hand cards adjust their position dynamically, and—crucially—you can now hide decision windows to peek at the board before making that game-winning choice.
Ciao, Merhaba, Xin chào!
The Deep Sky network is expanding. We are thrilled to welcome players speaking Italian, Turkish, and Vietnamese to the game.
Full Changelog
Skills System: Complete rework and implementation of the skills and their UI.
- BattleAdded "Attack All" button toggle.
- BattleAdded "Auto Resolve" button toggle.
- BattleAdded "disable confirm" option in the settings.
- BattleAdded Battlelog for detailed combat history.
Battle: Clear highlights on skills, cards and glitches to quickly know what you can play.
- UIAdded hover details on cards.
UI: Variable position of hand cards on hover for better visibility.
UI: Made decision windows hidable to view the board state.
- UIAdded an hourly counter to the season timer if the season ends in less than a day.
- LocalizationAdded support for Italian, Turkish, and Vietnamese.
- Bug FixesFixed numerous issues with the targeting system, card effects, and skill activation.
- Bug FixesImproved stability and crash fixes.
Bug Fixes: Better error handling and logging.
Source
Changelog.gg summarizes and formats this update. How we read updates.
