HomeGamesUpdatesPricingMethodology
Steam News19 May 20251y ago

selection of playmodes and improved matchmaking (changelog 0.9.8.9.9)

Thank you all for playing The Lost Glitches! We've been following the conversations and are excited to announce selection of different playmodes: ranked/unranked/training.

Full notes

Full The Lost Glitches update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions3 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Server
addedThank you all for playing The Lost Glitches! We've been following the conversations and are excited to announce selection of different playmodes: ranked/unranked/training. You can now select to play "unranked" against other opponents who want to test their decks. Unranked matches won't impact your season rank. Or you can play in "training" mode against an AI, to quickly jump in a match against our very own Hoot!
addedadded overview of season rewards in the season page
addedadded more feedback when searching for quickmatch
addedadded spanish support
addedadded variable text size for cards (also editable in the settings menu)
addedadded ranked/unranked/training mode. Go in the unranked queue to play against a random opponent without the match influencing your season rank or play in training mode against the AI.

The Lost Glitches changes

addedThank you all for playing The Lost Glitches! We've been following the conversations and are excited to announce selection of different playmodes: ranked/unranked/training. You can now select to play "unranked" against other opponents who want to test their decks. Unranked matches won't impact your season rank. Or you can play in "training" mode against an AI, to quickly jump in a match against our very own Hoot!
addedadded overview of season rewards in the season page
addedadded more feedback when searching for quickmatch
addedadded spanish support
addedadded variable text size for cards (also editable in the settings menu)

Thank you all for playing The Lost Glitches! We've been following the conversations and are excited to announce selection of different playmodes: ranked/unranked/training. You can now select to play "unranked" against other opponents who want to test their decks. Unranked matches won't impact your season rank. Or you can play in "training" mode against an AI, to quickly jump in a match against our very own Hoot!

Here's the full changelog, have fun playing <3

Features:

  • added overview of season rewards in the season page

  • added more feedback when searching for quickmatch

  • added spanish support

  • added variable text size for cards (also editable in the settings menu)

  • added ranked/unranked/training mode. Go in the unranked queue to play against a random opponent without the match influencing your season rank or play in training mode against the AI.

Improvements:

  • improved matchmaking to search within a player's rating regularly, even when doing an extended search

  • time abusers go now to a separate queue for a timeout

  • negated software go to the graveyard (not exile)

Bug fixes:

  • fixed Socialite & Echoing Harpy having wrong text

  • fixed Income Tax and improved wording

  • fixed Master Hacker not correctly finding the strongest enemy

  • fixed Sacriscythe could not be used when only one glitch was on the board

  • fixed case of activated abilities not consistently triggering multiple times

  • fixed case where a disconnect from a player wouldn't register sometimes and the game would hang

Source

Steam News / 19 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.