Full notes
Full The Lost Glitches update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Performance
- Fixes
- Server
The Lost Glitches changes
Thank you all for playing The Lost Glitches! We've been following the conversations and are excited to announce selection of different playmodes: ranked/unranked/training. You can now select to play "unranked" against other opponents who want to test their decks. Unranked matches won't impact your season rank. Or you can play in "training" mode against an AI, to quickly jump in a match against our very own Hoot!
Here's the full changelog, have fun playing <3
Features:
added overview of season rewards in the season page
added more feedback when searching for quickmatch
added spanish support
added variable text size for cards (also editable in the settings menu)
added ranked/unranked/training mode. Go in the unranked queue to play against a random opponent without the match influencing your season rank or play in training mode against the AI.
Improvements:
improved matchmaking to search within a player's rating regularly, even when doing an extended search
time abusers go now to a separate queue for a timeout
negated software go to the graveyard (not exile)
Bug fixes:
fixed Socialite & Echoing Harpy having wrong text
fixed Income Tax and improved wording
fixed Master Hacker not correctly finding the strongest enemy
fixed Sacriscythe could not be used when only one glitch was on the board
fixed case of activated abilities not consistently triggering multiple times
fixed case where a disconnect from a player wouldn't register sometimes and the game would hang
Source
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