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Steam News18 September 20241y ago

0.6.0 UPDATE

Hello survivalists, Our first big update is here for The Lost, update 0.6.0. Here are the full patch notes: NEW Zombie Mode: Introduced a new Zombie Mode with 5 waves and increasing difficulty.

Full notes

Full The Lost update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello survivalists,

What changed

6 fixes7 additions5 changes0 removals
  • Gameplay
  • Compatibility
  • Performance
  • UI and audio
  • Fixes
addedNEW
addedZombie Mode: Introduced a new Zombie Mode with 5 waves and increasing difficulty. (Please note that this mode is a beta, as all modes are until full release. So expect bugs and issues)
addedSaving System: Implemented a robust saving system. Players can now save player data in the world, and hosts can save world data.
addedPlayer Revival: Added the ability to revive players.
addedItems: Added rarity level which coincide with spawn rates
addedNew crafting display system: all items that are craftable are now displayed on the left of your screen when the inventory is open.

The Lost changes

addedNEW
addedZombie Mode: Introduced a new Zombie Mode with 5 waves and increasing difficulty. (Please note that this mode is a beta, as all modes are until full release. So expect bugs and issues)
addedSaving System: Implemented a robust saving system. Players can now save player data in the world, and hosts can save world data.
addedPlayer Revival: Added the ability to revive players.
addedItems: Added rarity level which coincide with spawn rates

Our first big update is here for The Lost, update 0.6.0. Here are the full patch notes:

NEW

Zombie Mode: Introduced a new Zombie Mode with 5 waves and increasing difficulty. (Please note that this mode is a beta, as all modes are until full release. So expect bugs and issues)

Saving System: Implemented a robust saving system. Players can now save player data in the world, and hosts can save world data.

In-Game Chat Box: Included an in-game chat box for player communication.

Player Revival: Added the ability to revive players.

Items: Added rarity level which coincide with spawn rates

Wieldables: Healing items

Wieldables: Throwable items

New crafting display system: all items that are craftable are now displayed on the left of your screen when the inventory is open.

IMPROVEMENTS

Optimization improvements have been made with reducing memory that trees, rocks, and the building system takes up.

Settings menu: You can now change graphics, audio, general, and input settings.

Main Menu: We've redesigned the menu to look more simple and stylish.

UI: We've made changes to HUD and UI to display more information easily and simpler.

Sleep and day-night cycle system: We've made improvements to the sleep system and day-night cycle syncing

World Space Player Info: Displays player info on top of their characters.

FIXES

Third-Person Clothing: Fixed issues where pre-equipped clothes were not displaying.

Room Name Update: Corrected the room name not updating properly.

Missing Crate Items: Resolved issues with items missing from crates.

Animation Sync: Fixed synchronization issues with animations.

Item Dropping: Addressed crashes occurring when dropping items.

Item Pickup: Fixed a bug where player was able to pickup an item multiple times due to unstable connection.

ROADMAP

Here is our updated and current roadmap for right now. These are just an overview of a few huge things we plan to do. They are subject to change for the moment:

Thank you for playing, until next time!

Source

Steam News / 18 September 2024

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