In this update4
Full notes
Full The Lord of the Rings Online™ update
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What changed
- Server
- Events
- Fixes
- Gameplay
- Store
- UI and audio
The Lord of the Rings Online™ changes
- Ancientmap
Update 41.1 Release Notes
Here are the Release Notes for Update 41.1, released on Wednesday, August 14, 2024.
News and Notes:
Veil of the Nine Legendary Servers
We have made changes to the conditions in which a lesser wraith can spawn:
When a player is in an instance and NOT in a Fellowship, no lesser wraiths can spawn. This means that solo/story instances will no longer be interrupted by wraiths, but note that joining a group with another player will still re-enable wraith spawns.
While you are in a group with at least one other player, even if that player is not nearby, lesser wraiths are re-enabled inside of instances.
The chance for a wraith to spawn has been reduced by half.
The wraith spawn cooldown has been updated to 7 minutes.
Being attacked by a wraith now prevents you from spawning an additional wraith when the first is killed. Note that if you are not struck by the wraith, you may still spawn a new one, so you might still see multiple in a row if you're ganging up on them.
Wraiths below level 20 now remove their corruption when they spawn. Players at level 20 and above all have access to Corruption removal, and will be expected to handle these corruptions through skills.
Low-level wraiths now use shadow bolts less frequently.
Forester Event - Rewards
We adjusted the rewards on the Forester Crafting event. Delivering the refined wood to Aldith awards 10 participation ribbons. Delivering the refined hides to Aldith awards 10 participation ribbons. Lastly, completing the caber race awards an additional 10 participation ribbons.
Classes
Beornings and Captains healing at low levels has been corrected. Both of these classes were found to be erroneously using a pre-stat-crunch base healing curve. The effect of this bug is increasingly diminished at higher player levels, at low levels, both classes were healing much, much more than their intended values. At level 50, healing was more than 850% higher than intended. Low-level healing has now been brought back into its intended range.
Beorning Healing increased 11% across the board to counteract the effect (which is about ~10% at level 150) of the above bug fix for level capped players. At level 150, your healing should now be slightly higher than it was before this change.
Nature's Mend Healing increased a further 17%.
Maul / Aid the Assault Healing increased a further 44%.
Captain Healing increased 11% across the board to counteract the effect (which is about ~10% at level 150) of the above bug fix for level capped players. At level 150, your healing should now be slightly higher than it was before this change.
The Exhaustion effect that follows To Arms, West Wind, and SotW: Protection now properly applies when the first of these effects expires on a character. That means that even if multiple effects are used on you at the same time, you will become Exhausted when one of them expires, even if that effect has been temporarily suppressed by another.
Lore-master
Ancient Master stacks should now be removed on defeat.
Lore-master special cosmetic pets will no longer prevent you from summoning a combat pet.
Pet command skills and 'Call to' skills will now apply their beneficial and pet effects even if their initial skill hit is resisted.
Raven's Fear No Darkness no longer applies its heal twice.
Ancient Master's Brittle Frost (applied by Gust of Wind) now applies its effects properly.
The Bear pet's Shatter Arms debuff tooltip no longer
Source
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