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Full The Looter update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Maps
The Looter changes
It’s been a while, so we thought we’d check-in and show you some of the stuff we’ve been working on recently.
First up is the Monastery level in which you’ll journey through dark and spooky corridors, halls, and dungeons.
In the previous Dev Update, we’ve introduced you to some of the new enemies. This time, we’ve prepared their animations.
That’s a Carrier, if you kill it too quickly, it will spawn a dangerous enemy. However, you can ignore the red blob if you take your time.
In the center of the stage stands Exploder. It stands, as it’s static and cannot move. You could call it a mothership. Instead, it will bother you by spawning 2 exploding monsters.
Finally, the Teleporter will attack you by quickly appearing in different places. When it teleports to a location it releases an explosion of toxic matter. So keep your eyes on your surroundings.
Please follow and wishlist The Looter, and spread the word. Make sure to join our official Discord to share your feedback and thoughts about our game!
See you next time!
Source
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