Full notes
Full The Living Threeangle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everybody! This was a major stability update.
What changed
- Performance
- Fixes
- Gameplay
Here are the changes since the v0.3.1 public release:
There were a couple of spots within the story levels that proved to be problematic. Those have since been corrected. Multiple under-the-hood errors involving actor references have also been mitigated and battle cams are more likely to be disabled when they need to be.
In other news...
The Living Shapes Editor has been fully updated and the inability to load custom levels was also fixed. This means that future Editor progress can now be spent on getting it public-ready. Hurray!
I still have plans to add newer generator versions for procedural levels, so as long as more bugs are not found and reported, I can keep making progress there in hopes of them being featured in the next update.
See y'all later!
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
