In this update15
Full notes
Full The Little Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
The Little Land changes
Demo v0.1.8
Balance Changes
Skills
Wind Force
Increased base damage from 10 → 15.
Earth Tremor
Increased base damage from 10 → 15.
Wind Guard
Increased Movement Speed bonus from 25% → 40%.
Blinding Dust
No longer affects Littles or allied units.
Stone Helpers
Increased stoney counts from:
2, 3, 4 → 3, 4, 5
Slimes
Bulk
Health reduced from 80 → 60.
Blob
Health reduced from 30 → 20.
Bloat
Health reduced from 240 → 200.
Runner
Maximum attack range reduced from 0.9 → 0.8.
Recovery time after attacking increased from 0.3 → 0.4.
Runners affected by Blinding Dust are now more likely to lose sight of fleeing targets.
Giant Cat (Me-ow)
Maximum attack range reduced from 0.9 → 0.8.
Entities Spawning
Runner and Bruiser now have a 1-day spawn delay before they can begin appearing.
This helps distribute enemy variety more evenly and reduces excessive accumulation of these enemy types.
Bouldy
Detection range reduced from 12 → 10.
Alp
Health reduced from 150 → 120.
Shadow Entities
Reduced spawn rates slightly.
Threat Progression
Baba now appears on Day 3 instead of Day 2.
Pitch now appears on Day 4 instead of Day 3.
Weather
Reduced the chance of fog occurring.
Bug Fixes
Wind Guard II
Fixed an issue where upgrading to Wind Guard II did not correctly increase the Movement Speed bonus.
Trader
Fixed an issue where Trader could offer to purchase more resources from the village than were actually available.
Source
Changelog.gg summarizes and formats this update. How we read updates.
