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Steam News25 August 202510mo ago

Update Notes – August 25, 2025

Exercise design completely reworked! A Zoom for better focus Every practice activity now comes with a zoom straight into the exercise! It’s not yet applied to all course interactions, but it’s on the way!

In this update10

Full notes

Full The Litter: Trigo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions6 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Store
  • Balance
addedThe Validation GaugeIn my quest to make the game even more fun, I’ve added a little filling gauge to validate your answers.
fixedThe Tile DispenserThe original idea was that the student would suggest more or less relevant tiles for you to place during the exercises. In the end, I went for a fixed dispenser that provides you with tiles.
changedButton RedesignNo more ugly “Validate,” “Refresh,” “Skip,” and “Back to Menu” buttons randomly scattered across the screen!
fixedButton RedesignThey now have their own fixed spot and look much nicer!
changedButton Redesign(I took inspiration from the tabs in the contact form)
removedThe Advice BoxSince the characters are no longer visible once you zoom in, I had to find a way to show the teacher’s reactions to what you’re doing…

The Litter: Trigo changes

addedIn my quest to make the game even more fun, I’ve added a little filling gauge to validate your answers.
fixedThe original idea was that the student would suggest more or less relevant tiles for you to place during the exercises. In the end, I went for a fixed dispenser that provides you with tiles.
changedNo more ugly “Validate,” “Refresh,” “Skip,” and “Back to Menu” buttons randomly scattered across the screen!
fixedThey now have their own fixed spot and look much nicer!
changed(I took inspiration from the tabs in the contact form)

Exercise design completely reworked!

A Zoom for better focus

Every practice activity now comes with a zoom straight into the exercise!

It’s not yet applied to all course interactions, but it’s on the way! ;)

The Validation Gauge

In my quest to make the game even more fun, I’ve added a little filling gauge to validate your answers.

Steam post image

A bit stressful? ... all the better :D

The Tile Dispenser

Steam post image

The original idea was that the student would suggest more or less relevant tiles for you to place during the exercises. In the end, I went for a fixed dispenser that provides you with tiles.

It’s less fun, but much easier to set up! x)

Button Redesign

No more ugly “Validate,” “Refresh,” “Skip,” and “Back to Menu” buttons randomly scattered across the screen!

They now have their own fixed spot and look much nicer!

Steam post image

(I took inspiration from the tabs in the contact form)

The Advice Box

Since the characters are no longer visible once you zoom in, I had to find a way to show the teacher’s reactions to what you’re doing…

Say “hello” to the Advice Box!

Steam post image

Not only does it react when you’re wrong by guiding you on what to do, but it also holds: tips! (which you can access at any time during the exercise)

The Backpack, the Pencil Case, and the Tools

Goodbye to the placement zones scattered around the screen.

Here’s your backpack:

Steam post image

It lets you store tiles while you figure out where to place them.

And here’s your pencil case:

Steam post image

It pops up when you need tools: drawing a line or a circle, writing something, etc. (basically, anything that isn’t a standard tile). I also took the chance to improve the design of some of them.

And I’ve got plenty more ideas to make the tools even better! Stay tuned ;)

Trash Life

Steam post image

Enjoy the satisfaction of crumpling up a useless tile and tossing it into the trash! So satisfying that you might end up throwing away useful ones too 😅 Stay sharp!

Training Section Graphic Upgrade

  • Corrections are now shown in “projector mode,” and you can move between them with the remote

  • Added speech bubbles when characters talk

  • The summary now appears in a notebook

  • Animated hearts in the final evaluation

  • Questions and diagnostic titles now appear in a header

  • + pretty much everything mentioned before

Fixes

  • Overhaul of XML files

  • Characters disappeared at the end of Chapter 2 when the player hadn’t understood

  • Question titles were not displayed in the summaries

  • Tutorials now appear (they were present in the demo but not in the full game until now)

Source

Steam News / 25 August 2025

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