In this update10
Full notes
Full The Litter: Trigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Balance
The Litter: Trigo changes
Exercise design completely reworked!
A Zoom for better focus
Every practice activity now comes with a zoom straight into the exercise!
It’s not yet applied to all course interactions, but it’s on the way! ;)
The Validation Gauge
In my quest to make the game even more fun, I’ve added a little filling gauge to validate your answers.
| Steam post image |
A bit stressful? ... all the better :D
The Tile Dispenser
| Steam post image |
The original idea was that the student would suggest more or less relevant tiles for you to place during the exercises. In the end, I went for a fixed dispenser that provides you with tiles.
It’s less fun, but much easier to set up! x)
Button Redesign
No more ugly “Validate,” “Refresh,” “Skip,” and “Back to Menu” buttons randomly scattered across the screen!
They now have their own fixed spot and look much nicer!
| Steam post image |
(I took inspiration from the tabs in the contact form)
The Advice Box
Since the characters are no longer visible once you zoom in, I had to find a way to show the teacher’s reactions to what you’re doing…
Say “hello” to the Advice Box!
| Steam post image |
Not only does it react when you’re wrong by guiding you on what to do, but it also holds: tips! (which you can access at any time during the exercise)
The Backpack, the Pencil Case, and the Tools
Goodbye to the placement zones scattered around the screen.
Here’s your backpack:
| Steam post image |
It lets you store tiles while you figure out where to place them.
And here’s your pencil case:
| Steam post image |
It pops up when you need tools: drawing a line or a circle, writing something, etc. (basically, anything that isn’t a standard tile). I also took the chance to improve the design of some of them.
And I’ve got plenty more ideas to make the tools even better! Stay tuned ;)
Trash Life
| Steam post image |
Enjoy the satisfaction of crumpling up a useless tile and tossing it into the trash! So satisfying that you might end up throwing away useful ones too 😅 Stay sharp!
Training Section Graphic Upgrade
Corrections are now shown in “projector mode,” and you can move between them with the remote
Added speech bubbles when characters talk
The summary now appears in a notebook
Animated hearts in the final evaluation
Questions and diagnostic titles now appear in a header
+ pretty much everything mentioned before
Fixes
Overhaul of XML files
Characters disappeared at the end of Chapter 2 when the player hadn’t understood
Question titles were not displayed in the summaries
Tutorials now appear (they were present in the demo but not in the full game until now)
Source
Changelog.gg summarizes and formats this update. How we read updates.
