Full notes
Full The Link update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Compatibility
NOTE: If the recent update causes you any problem, you can right-click the link in the Steam library, select Properties, go to the Betas tab, and choose a legacy version to revert to the previous version.
Improved holding key trigger logic in action games (ACT).
For pose, when adjusting the "upper trigger sensitivity," the "lower exit sensitivity" will now change by maintaining the same difference.
In the system voice settings, you can now lift both hands for a moment to pause motion capture and can reactivated at any time.
No longer required to add English (United States) for English speech recognition if you have another version of English installed.
You can now try using Windows Speech Recognition training to improve The Link's speech recognition performance.
Native support for rotating the camera 90 degrees left and right has been added to the beta version of The Link, allowing you to use your camera vertically. Notice: I’ve done my best to ensure that all previously recorded poses and hitboxes automatically adapt to the rotation, but you may need to redraw some hitbox if you rotated your camera.
Added two mini online game in Browse Models with True Jump and True Squat for Reference.
Source
Changelog.gg summarizes and formats this update. How we read updates.
