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Steam News12 December 20178y ago

Balance fix (12.12.17)

Change the location of cells in upgrades. The required number of items to barter with the characters has been processed.

Full notes

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What changed

1 fix1 addition2 changes0 removals
  • Fixes
  • Gameplay
fixedFixed the possibility of traps activation, if the position of the player is more than the position of the trap.
addedAdded the opportunity to learn the weakness of non-aggressive animals.
changedUpgrade of required PSY to identify weaknesses is a little more expensive.
changedThe "Bite" attack is moved to the end of the attacks line (in upgrade window) and it is much more expensive now.

the Line changes

fixedFixed the possibility of traps activation, if the position of the player is more than the position of the trap.
addedAdded the opportunity to learn the weakness of non-aggressive animals.
changedUpgrade of required PSY to identify weaknesses is a little more expensive.
changedThe "Bite" attack is moved to the end of the attacks line (in upgrade window) and it is much more expensive now.
  • Change the location of cells in upgrades.

  • The required number of items to barter with the characters has been processed.

  • Fixed the possibility of traps activation, if the position of the player is more than the position of the trap.

  • Not all animals are aggressive now.

  • Added the opportunity to learn the weakness of non-aggressive animals.

  • Upgrade of required PSY to identify weaknesses is a little more expensive.

  • The "Bite" attack is moved to the end of the attacks line (in upgrade window) and it is much more expensive now.

Source

Steam News / 12 December 2017

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