In this update4
Full notes
Full The Light Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Soldiers, we have a new patch today with two main new features of Elite Enemies and the LCK Camera (LIV Creator Kit), big improvements to loading jitters, as well as some balance, tweaks, and optimizations.
What changed
- Performance
- Balance
- UI and audio
- Maps
- Gameplay
- Fixes
The Light Brigade changes
Elite Enemies
Obisidian soldiers can now spawn with one of a variety of special passive abilities (counter-shot, respawn on death, siphon health from allies, etc). The new ‘Captain’ type enemy will always have an ability, and other enemies may also rarely get these bonuses too.
LCK Camera
The new LCK camera can be found on the loadout table or toggled in the XR settings menu. This lets you record easily in-game footage from a variety of camera angles, including microphone input, and vertical orientation.
Loading Jitter Optimizations
Lots of the jittery loading during killing enemies and looting at the start of a stage has been improved significantly. Enjoy!
And as always, reach out to us through the Steam forums, Discord or Reddit with feedback or suggestions!
o7
PS. These build notes can also be found here: Update Notes
Full Changelist:
added new elite enemies with special bonuses
added new LCK recording camera
increase loot in sunless keep and obsidian temple
improve safety buffer after hitting low health
optimize shader load jitters
optimize physics update
optimize various other places
tweak stg44 obsidian enemy shot timing
tweak stg44 obsidian rifle damage down
fixed double mesh render on sewer boss scene
fixed various soldier tier health values not accurately set
fixed shotgun passive ability
fixed deadzone being lowerable to unusable setting
changed quest3 default to high-res mode
Any questions/feedback, hit us up on our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
