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Steam News5 September 20169y ago

Update 1.1 - Released

Apologies for the delay Update 1.1 contains the following changes: - Added music to the main menu & the game world. - Added more voices. - You can now pick up a knights sword after killing them.

Full notes

Full The Life Of Greather update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedApologies for the delay Update 1.1 contains the following changes: - Added music to the main menu & the game world. - Added more voices. - You can now pick up a knights sword after killing them. - Adjusted health of villagers (much weaker) - Removed "Press R to open Map" Prompt which was always displayed on the bottom of the screen. - Minor Performance increase - Certain resource demanding assets are now only loaded when you are entering an area. - Certain bandits now spawn on triggers, depending on direction you approach, so they might not appear to be in an area straight away. - Multiple bug fixes Also - Ambience was added to most of the map when entering forested area's etc. But after much testing it was found to cause multiple other audio glitches, So to not delay the update even furthur ambience as not been added fully as of yet. There is however an odd area now, for example the graveyard, which contains ambience.

The Life Of Greather changes

addedApologies for the delay Update 1.1 contains the following changes: - Added music to the main menu & the game world. - Added more voices. - You can now pick up a knights sword after killing them. - Adjusted health of villagers (much weaker) - Removed "Press R to open Map" Prompt which was always displayed on the bottom of the screen. - Minor Performance increase - Certain resource demanding assets are now only loaded when you are entering an area. - Certain bandits now spawn on triggers, depending on direction you approach, so they might not appear to be in an area straight away. - Multiple bug fixes Also - Ambience was added to most of the map when entering forested area's etc. But after much testing it was found to cause multiple other audio glitches, So to not delay the update even furthur ambience as not been added fully as of yet. There is however an odd area now, for example the graveyard, which contains ambience.

Apologies for the delay Update 1.1 contains the following changes:

  • Added music to the main menu & the game world.
  • Added more voices.

You can now pick up a knights sword after killing them. - Adjusted health of villagers (much weaker) - Removed "Press R to open Map" Prompt which was always displayed on the bottom of the screen. - Minor Performance increase - Certain resource demanding assets are now only loaded when you are entering an area. - Certain bandits now spawn on triggers, depending on direction you approach, so they might not appear to be in an area straight away. - Multiple bug fixes Also - Ambience was added to most of the map when entering forested area's etc. But after much testing it was found to cause multiple other audio glitches, So to not delay the update even furthur ambience as not been added fully as of yet. There is however an odd area now, for example the graveyard, which contains ambience.

Source

Steam News / 5 September 2016

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