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Steam News21 February 20242y ago

Hexham Ruins Update

Warriors of Tynedale, One of my biggest updates has dropped, again focusing on the quality of the game and the fun: Gameplay: - New puzzle in Hexham Ruins - Area redesigns for Longsands Beach, Kielder Forest and Dunstan

Full notes

Full The Legends of Tynedale update

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What changed

0 fixes2 additions1 change0 removals
  • Events
  • UI and audio
addedGameplay: - New puzzle in Hexham Ruins - Area redesigns for Longsands Beach, Kielder Forest and Dunstanburgh Castle, including more enemy placements and variations, vegetation placement and challenge - More pots and enemies in Dungeon 2 and 4
addedGraphical and animation updates too: - New bridge designs in Gosforth – courtesy of a little charity fun run and our resident stone mason laid the foundations - Ladder climbing animations – instead of running down, you’ll climb … ‘elf and safety ‘n’ all dat. - UI improvements and changes for better player feedback - Smoke particles for them chimneys and camp fires
changedSound FX: - Water falls sound like … water falls rather than silent … things - There are a range of pots smash and bush chopping sounds - Cleaned up some sounds sounding when shouldn’t

The Legends of Tynedale changes

addedGameplay: - New puzzle in Hexham Ruins - Area redesigns for Longsands Beach, Kielder Forest and Dunstanburgh Castle, including more enemy placements and variations, vegetation placement and challenge - More pots and enemies in Dungeon 2 and 4
addedGraphical and animation updates too: - New bridge designs in Gosforth – courtesy of a little charity fun run and our resident stone mason laid the foundations - Ladder climbing animations – instead of running down, you’ll climb … ‘elf and safety ‘n’ all dat. - UI improvements and changes for better player feedback - Smoke particles for them chimneys and camp fires
changedSound FX: - Water falls sound like … water falls rather than silent … things - There are a range of pots smash and bush chopping sounds - Cleaned up some sounds sounding when shouldn’t

Warriors of Tynedale,

One of my biggest updates has dropped, again focusing on the quality of the game and the fun:

Gameplay: - New puzzle in Hexham Ruins - Area redesigns for Longsands Beach, Kielder Forest and Dunstanburgh Castle, including more enemy placements and variations, vegetation placement and challenge - More pots and enemies in Dungeon 2 and 4

Enemies: - Two more monsters have slipped into the world, well hidden under bushes, pots and rocks. One will hunt you down, the other is a little lazier but will still jump out at you … boo!

World Building: - Well, since I created the world, I thought I’d move in … if you can find me! - A variety of food and drink items have been delivered, celebrating the great traditions of Tynedale - More books around Tynedale, available if you want to dive deeper into the world of Tynedale

Graphical and animation updates too: - New bridge designs in Gosforth – courtesy of a little charity fun run and our resident stone mason laid the foundations - Ladder climbing animations – instead of running down, you’ll climb … ‘elf and safety ‘n’ all dat. - UI improvements and changes for better player feedback - Smoke particles for them chimneys and camp fires

Sound FX: - Water falls sound like … water falls rather than silent … things - There are a range of pots smash and bush chopping sounds - Cleaned up some sounds sounding when shouldn’t

Bugs Fixes: - Various small bugs splattered, including some collisions and enemy respawning

Finally, unbelievably, it is Tynedale’s Two-Year Anniversary! Happy Birthday, Tynedalers! Thank you for your incredible support!

Source

Steam News / 21 February 2024

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