Full notes
Full The Legend of Heroes: Trails to Azure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- UI and audio
- Store
- Compatibility
The Legend of Heroes: Trails to Azure changes
Hi everyone,
in today's patch for Trails to Azure, we have gathered a large number of mostly relatively minor fixes and improvements:
Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled
Fixes to text and text layout issues in both Japanese and English
Various fixes to map rendering and/or collision geometry
Allow the use of multiple controllers simultaneously
Display the correct button prompts in some circumstances when playing in Japanese
Fix a small potential memory leak in the movie player
Improve the handling of input binding reset
Prevent a rare potential soft-lock when closing shops
Limit maximum screen flashing speed of some effects with turbo
As always for our releases, in case you experience any regressions you can revert to prior versions of the game using the Steam "Beta" feature.
Peter "Durante" Thoman
Source
Changelog.gg summarizes and formats this update. How we read updates.
