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Steam News6 April 20251y ago

Version 1.2.10 - Intel XeSS Support and Some Other Improvements

Hi everyone, in the patch notes for the previous major update which introduced DLSS, we noted that we would like to support other upscaling technologies (such as XeSS and FSR) as well, but that they do not offer DirectX

Full notes

Full The Legend of Heroes: Trails through Daybreak II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Compatibility
addedin the patch notes for the previous major update which introduced DLSS, we noted that we would like to support other upscaling technologies (such as XeSS and FSR) as well, but that they do not offer DirectX 11 support. Amusingly, on the same day , Intel released XeSS 2 with DX11 support.
changedAs such, this version introduces support for Intel XeSS upscaling on supported Intel GPUs (see Intel's XeSS web page for detailed information on supported hardware).
changedHere's the full list of changes and improvements:
changedIntroduce Intel XeSS SR support.
fixedFix an issue where the delay for active voice dialogue lines might be inappropriate for some audio/text language combinations.
changedImprove out-of-the-box performance on dedicated Intel GPUs and integrated AMD GPUs by providing a more fine-grained automatic configuration of host write buffering behaviour.

The Legend of Heroes: Trails through Daybreak II changes

addedin the patch notes for the previous major update which introduced DLSS, we noted that we would like to support other upscaling technologies (such as XeSS and FSR) as well, but that they do not offer DirectX 11 support. Amusingly, on the same day , Intel released XeSS 2 with DX11 support.
changedAs such, this version introduces support for Intel XeSS upscaling on supported Intel GPUs (see Intel's XeSS web page for detailed information on supported hardware).
changedHere's the full list of changes and improvements:
changedIntroduce Intel XeSS SR support.
fixedFix an issue where the delay for active voice dialogue lines might be inappropriate for some audio/text language combinations.

Hi everyone,

in the patch notes for the previous major update which introduced DLSS, we noted that we would like to support other upscaling technologies (such as XeSS and FSR) as well, but that they do not offer DirectX 11 support. Amusingly, on the same day, Intel released XeSS 2 with DX11 support.

As such, this version introduces support for Intel XeSS upscaling on supported Intel GPUs (see Intel's XeSS web page for detailed information on supported hardware).

Here's the full list of changes and improvements:

  • Introduce Intel XeSS SR support.

  • Fix an issue where the delay for active voice dialogue lines might be inappropriate for some audio/text language combinations.

  • Improve out-of-the-box performance on dedicated Intel GPUs and integrated AMD GPUs by providing a more fine-grained automatic configuration of host write buffering behaviour.

I hope you enjoy this update. As always, in the unexpected case that you run into any regressions, you can revert to a previous versions of the game by using the Steam "Beta" feature.

Cheers, Peter "Durante" Thoman, CTO, PH3

Source

Steam News / 6 April 2025

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