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Steam News28 August 20232y ago

Trails from Zero v1.4.12 Patch Notes

Hi everyone, it's been a while! A number of changes have accumulated since the last patch, although most of them are either non-critical or only only apply in very rare circumstances.

Full notes

Full The Legend of Heroes: Trails from Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Store
  • Compatibility
addedOptimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled
fixedFix a legacy issue with a wrongly colored chest
changedSeveral fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations
changedImproved the handling of input rebinding reset
fixedFix a minor potential memory leak related to the video player
fixedFix rare potential soft-locks when closing shops

The Legend of Heroes: Trails from Zero changes

addedOptimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled
fixedFix a legacy issue with a wrongly colored chest
changedSeveral fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations
changedImproved the handling of input rebinding reset
fixedFix a minor potential memory leak related to the video player

Hi everyone,

it's been a while! A number of changes have accumulated since the last patch, although most of them are either non-critical or only only apply in very rare circumstances. Here's the full log:

  • Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled

  • Allow the use of multiple controllers simultaneously

  • Various Japanese text fixes

  • Fix a legacy issue with a wrongly colored chest

  • Several fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations

  • Improved the handling of input rebinding reset

  • Fix a minor potential memory leak related to the video player

  • Fix rare potential soft-locks when closing shops

  • Fix minor text issue in Crossbell Times issue 4

  • Improve the description of some game options

Note that you can always revert to earlier versions of the game by selecting them in the Steam "Beta" menu.

Cheers, Peter "Durante" Thoman

Source

Steam News / 28 August 2023

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