Full notes
Full The Legend of Heroes: Trails from Zero update
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What changed
- Performance
- Gameplay
- Maps
- Store
- Compatibility
The Legend of Heroes: Trails from Zero changes
Hi everyone,
it's been a while! A number of changes have accumulated since the last patch, although most of them are either non-critical or only only apply in very rare circumstances. Here's the full log:
Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled
Allow the use of multiple controllers simultaneously
Various Japanese text fixes
Fix a legacy issue with a wrongly colored chest
Several fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations
Improved the handling of input rebinding reset
Fix a minor potential memory leak related to the video player
Fix rare potential soft-locks when closing shops
Fix minor text issue in Crossbell Times issue 4
Improve the description of some game options
Note that you can always revert to earlier versions of the game by selecting them in the Steam "Beta" menu.
Cheers, Peter "Durante" Thoman
Source
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