Full notes
Full The Legend of Dark Witch Episode 4 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Events
The Legend of Dark Witch Episode 4 changes
Delayed the boss's first action when playing on Lunatic difficulty.
Adjusted the durability of Bolmotz’s Deka-Marten based on difficulty level.
Fine-tuned vertical forced camera scrolling in some stages.
Fixed an issue where some boss characters were not monochrome after being cleared.
Adjusted the game to make it clear when a second character becomes available after the first clear.
Updated the description of "Jammer Search+".
Fixed an issue where save data initialization was not working correctly.
Corrected incorrect button icon display for cancel.
Fixed a typo in ruby text in the Record section.
Changed button prompts to keyboard keys when playing with a keyboard.
Fixed an issue where keyboard settings were not applied correctly.
Fixed button duplication indicators becoming misaligned when scrolling in button settings.
Fixed an issue where the effects of Jammer Search+ persisted after retrying.
Fixed missing event scene images.
Adjusted text balloon slide timing in pre-battle conversations.
Corrected Franzha's description from “Demon God” to the proper term.
Fixed some text still displaying in Japanese in the Chinese localization.
Fixed an issue where enemy PLAYING LEVEL couldn't be obtained.
Fixed an issue where falling during Franzha's Himmel Teten would disable controls for several seconds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
