The Left Behind
Steam News 22 March 20262mo ago

Demo update 0.1.8 - small demo update for a better experience

Hello survivors! This is a small demo update that should improve the experience for new players and multiplayer players. I've added a bit more loot in the starting area, fixed a couple of multiplayer issues and did some…

Update log

Full The Left Behind update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello survivors!

Extracted changes

2 fixes1 addition0 changes0 removals
  • Store
  • Server
  • Gameplay
fixedThis is a small demo update that should improve the experience for new players and multiplayer players. I've added a bit more loot in the starting area, fixed a couple of multiplayer issues and did some quality of life updates. Next to that I've updated the art on Steam. I've made new capsule art and store art. I still need to update some screenshots and the GIFS in the description. Those will follow soon! Hope you all enjoy!
fixedThe full update list: - Fixed an issue where you needed to click an extra time when dropping items in inventory. - Drones despawn after the wave. - Fixed an animation bug when drinking water if you hold a ranged weapon. - Houses that need an unlock have more loot inside. - Fixed a bug where you could not pickup equipment. - Fixed a couple of playernaming issues. - Fixed a bug where the compass would not work in MP. - Added sounds for hitting a player. - Updated the spectating function. - Fixed a bug where stamina would not go lower than 5. - Lowered the sprint speed for players a tiny bit. - When pressing take-all in chests, the chest closes. - Adjusted the speed for opening garage doors. - Added more loot to cars. - Added more items around the starting area. - Fixed a bug where zombies could stay alive on the server-side. - Fixed the hitbox of certain zombies. - Lowered the health a bit for roaming zombies. - Added more loot in the game. - Added new art for the game on Steam.
addedEnjoy the new update, let me know how it runs. if the issue is still present and thanks for reporting the issue!

This is a small demo update that should improve the experience for new players and multiplayer players. I've added a bit more loot in the starting area, fixed a couple of multiplayer issues and did some quality of life updates. Next to that I've updated the art on Steam. I've made new capsule art and store art. I still need to update some screenshots and the GIFS in the description. Those will follow soon! Hope you all enjoy!

The full update list: - Fixed an issue where you needed to click an extra time when dropping items in inventory. - Drones despawn after the wave. - Fixed an animation bug when drinking water if you hold a ranged weapon. - Houses that need an unlock have more loot inside. - Fixed a bug where you could not pickup equipment. - Fixed a couple of playernaming issues. - Fixed a bug where the compass would not work in MP. - Added sounds for hitting a player. - Updated the spectating function. - Fixed a bug where stamina would not go lower than 5. - Lowered the sprint speed for players a tiny bit. - When pressing take-all in chests, the chest closes. - Adjusted the speed for opening garage doors. - Added more loot to cars. - Added more items around the starting area. - Fixed a bug where zombies could stay alive on the server-side. - Fixed the hitbox of certain zombies. - Lowered the health a bit for roaming zombies. - Added more loot in the game. - Added new art for the game on Steam.

Enjoy the new update, let me know how it runs. if the issue is still present and thanks for reporting the issue!

Source

Steam News / 22 March 2026

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