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Steam News25 May 20206y ago

Infinity Challenge Update

Lots of big changes, including new play mode, better gun play, Steam Achievements and Leaderboards, menu improvement, new settings and a little economic balancing.

In this update1

Full notes

Full The Last Turret update

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What changed

0 fixes8 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Events
  • Balance
addedLots of big changes, including new play mode, better gun play, Steam Achievements and Leaderboards, menu improvement, new settings and a little economic balancing.
addedAll New Game Mode Along with the campaign play, have added a new modecalled called 'Infinity Mode', which pits you against infinite waves of progressively more difficult game play. You can track your progress on the leaderboards.
addedExciting New Gun Play We are testing updates that remove the cool down on your burst cannon. After this release, it will be ready to fire after the last round of the previous burst. We're also testing a new update to the FLAK cannon to make it destroy all enemy projectiles in its radius. We've also added a new crosshair that allows for better visibility while firing.
addedMenu Improvements We've added a settings menu that allows you to set music volume and moved the reset button from the main screen into the new menu. We've added a confirmation dialog before resetting the game to the beginning,
addedLeaderboard We've added a leaderboard for the summer infinity challenge.
addedAchievements & Stats We've added 6 Steam achievements with more to come.

The Last Turret changes

addedLots of big changes, including new play mode, better gun play, Steam Achievements and Leaderboards, menu improvement, new settings and a little economic balancing.
addedAll New Game Mode Along with the campaign play, have added a new modecalled called 'Infinity Mode', which pits you against infinite waves of progressively more difficult game play. You can track your progress on the leaderboards.
addedExciting New Gun Play We are testing updates that remove the cool down on your burst cannon. After this release, it will be ready to fire after the last round of the previous burst. We're also testing a new update to the FLAK cannon to make it destroy all enemy projectiles in its radius. We've also added a new crosshair that allows for better visibility while firing.
addedMenu Improvements We've added a settings menu that allows you to set music volume and moved the reset button from the main screen into the new menu. We've added a confirmation dialog before resetting the game to the beginning,
addedLeaderboard We've added a leaderboard for the summer infinity challenge.

Lots of big changes, including new play mode, better gun play, Steam Achievements and Leaderboards, menu improvement, new settings and a little economic balancing.

All New Game Mode Along with the campaign play, have added a new modecalled called 'Infinity Mode', which pits you against infinite waves of progressively more difficult game play. You can track your progress on the leaderboards.

Exciting New Gun Play We are testing updates that remove the cool down on your burst cannon. After this release, it will be ready to fire after the last round of the previous burst. We're also testing a new update to the FLAK cannon to make it destroy all enemy projectiles in its radius. We've also added a new crosshair that allows for better visibility while firing.

Menu Improvements We've added a settings menu that allows you to set music volume and moved the reset button from the main screen into the new menu. We've added a confirmation dialog before resetting the game to the beginning,

Leaderboard We've added a leaderboard for the summer infinity challenge.

Achievements & Stats We've added 6 Steam achievements with more to come.

Economy Balancing Since the new Infinity Challenges represent a mechanism for potentially generating large amounts of credits, we have reduced the rewards in

Upcoming Updates:

Massive Enemy Ship Animation Rework In the first versions, enemy ship movement was done through animations. These looked okay most of the time, but were occasionally awkward and always time consuming. We are replacing these with spline based movement like those used in the infinity challenges, which gives the game and altogether smoother feeling. We will roll these out on a per-level mode.

More User Settings We'll add sensitivity settings and other tweaks.

Source

Steam News / 25 May 2020

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