What changed
0 fixes0 additions2 changes0 removals
changedThank you for joining us on this journey!Today, we can only express our deepest gratitude for the worldwide reception. We've now sold over 1,000 copies! We watch every gameplay, every comment, every reaction with a mix of joy and disbelief. Thank you for uploading your videos, sharing your theories, and getting scared with us. There’s nothing more rewarding than seeing something we made with love come to life on your screens.
changed🚇 Next station: a major update🕯️ More story, more questions: We know some parts of the lore are confusing. We want the story to be as coherent as it is unsettling, planting mysteries we may explore in future updates. 🎮 Improved gameplay: Even though the game is simple, we can still refine and expand some mechanics. Community suggestions are already in development. 🌑 More immersive atmosphere: We’re improving the lighting and visual elements to make the experience even more intense and immersive. 🏆 Achievements! Yes, we love them too. The next update will include unlockable achievements based on your in-game actions.
THE LAST TRAIN: Baquedano changes
changedToday, we can only express our deepest gratitude for the worldwide reception. We've now sold over 1,000 copies! We watch every gameplay, every comment, every reaction with a mix of joy and disbelief. Thank you for uploading your videos, sharing your theories, and getting scared with us. There’s nothing more rewarding than seeing something we made with love come to life on your screens.
changed🕯️ More story, more questions: We know some parts of the lore are confusing. We want the story to be as coherent as it is unsettling, planting mysteries we may explore in future updates. 🎮 Improved gameplay: Even though the game is simple, we can still refine and expand some mechanics. Community suggestions are already in development. 🌑 More immersive atmosphere: We’re improving the lighting and visual elements to make the experience even more intense and immersive. 🏆 Achievements! Yes, we love them too. The next update will include unlockable achievements based on your in-game actions.
Thank you for joining us on this journey!
When we started working on THE LAST TRAIN: Baquedano, we were just 3 people with one idea: to make a short, intense, and terrifying game. No budget, no publisher—just the desire to tell an unsettling story that would linger in your mind.
Today, we can only express our deepest gratitude for the worldwide reception. We've now sold over 1,000 copies! We watch every gameplay, every comment, every reaction with a mix of joy and disbelief. Thank you for uploading your videos, sharing your theories, and getting scared with us. There’s nothing more rewarding than seeing something we made with love come to life on your screens.
🚇 Next station: a major update
We're already working on an update to expand and polish the experience. Here’s what’s coming:
🕯️ More story, more questions: We know some parts of the lore are confusing. We want the story to be as coherent as it is unsettling, planting mysteries we may explore in future updates. 🎮 Improved gameplay: Even though the game is simple, we can still refine and expand some mechanics. Community suggestions are already in development. 🌑 More immersive atmosphere: We’re improving the lighting and visual elements to make the experience even more intense and immersive. 🏆 Achievements! Yes, we love them too. The next update will include unlockable achievements based on your in-game actions.
Thank you for being here. Thank you for believing in this small indie project.
And remember... get off before the last station.