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Steam News9 October 20205y ago

Player Mutations and Kickstarter Final Weeks!

Happy Friday everyone! We're less than two weeks to the end of our Kickstarter for The Last Stand: Aftermath, and we have a ways to go. If you'd like to support it, or help spread the news, we'd greatly appreciate it!

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Full The Last Stand: Aftermath update

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What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
  • Compatibility
changedThis week, we wanted to talk a bit about one of the game's core mechanics; mutations. As your character's infection level progresses, it cuts your maximum health, but it can also have potent benefits. When it reaches certain points, you'll be given a choice of several effects.
addedMaybe you want to be stronger at night, or hardier against poison? Or maybe you're sick of getting tossed around by bigger enemies like the Charger, and want to be able to dish it out yourself. There are a variety of mutations in the game right now, and we'll be adding in more as we ramp up to launch.
changedOf course, the more mutations you have, the less overall health you have, which means it gets that much more dangerous to get into combat. You can find antiviral that can slow the infection, but it's not a cure. You'll want to balance how you handle the zombie virus inside you with your playstyle - do you want to slow it down as much as you can and rely on your own skills, or are you willing to take a risk for the increased power it gives you at the cost of your own humanity?
changedAs for us, we're continuing to work on polishing up the game for our beta testers when that kicks off later this year. There's already a lot of content to play through, but we want to ensure we have a solid, stable game for you to play around with.

The Last Stand: Aftermath changes

changedThis week, we wanted to talk a bit about one of the game's core mechanics; mutations. As your character's infection level progresses, it cuts your maximum health, but it can also have potent benefits. When it reaches certain points, you'll be given a choice of several effects.
addedMaybe you want to be stronger at night, or hardier against poison? Or maybe you're sick of getting tossed around by bigger enemies like the Charger, and want to be able to dish it out yourself. There are a variety of mutations in the game right now, and we'll be adding in more as we ramp up to launch.
changedOf course, the more mutations you have, the less overall health you have, which means it gets that much more dangerous to get into combat. You can find antiviral that can slow the infection, but it's not a cure. You'll want to balance how you handle the zombie virus inside you with your playstyle - do you want to slow it down as much as you can and rely on your own skills, or are you willing to take a risk for the increased power it gives you at the cost of your own humanity?
changedAs for us, we're continuing to work on polishing up the game for our beta testers when that kicks off later this year. There's already a lot of content to play through, but we want to ensure we have a solid, stable game for you to play around with.

Happy Friday everyone! We're less than two weeks to the end of our Kickstarter for The Last Stand: Aftermath, and we have a ways to go. If you'd like to support it, or help spread the news, we'd greatly appreciate it! You can check us out here.

This week, we wanted to talk a bit about one of the game's core mechanics; mutations. As your character's infection level progresses, it cuts your maximum health, but it can also have potent benefits. When it reaches certain points, you'll be given a choice of several effects.

Maybe you want to be stronger at night, or hardier against poison? Or maybe you're sick of getting tossed around by bigger enemies like the Charger, and want to be able to dish it out yourself. There are a variety of mutations in the game right now, and we'll be adding in more as we ramp up to launch.

Of course, the more mutations you have, the less overall health you have, which means it gets that much more dangerous to get into combat. You can find antiviral that can slow the infection, but it's not a cure. You'll want to balance how you handle the zombie virus inside you with your playstyle - do you want to slow it down as much as you can and rely on your own skills, or are you willing to take a risk for the increased power it gives you at the cost of your own humanity?

As for us, we're continuing to work on polishing up the game for our beta testers when that kicks off later this year. There's already a lot of content to play through, but we want to ensure we have a solid, stable game for you to play around with.

Thank you to everyone for all of your support thus far - both with this game, and all our other titles over the years! Have a great, safe weekend, and we'll check back soon with more news!

Source

Steam News / 9 October 2020

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