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Steam News19 April 20242y ago

Major Update: "Graphic Reimagined" is OUT NOW!

Hey everyone, it's Circuit Art! Today, we are thrilled to announce the latest free update for our project, The Last Soldier of the Ming Dynasty.

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Full The Last Soldier of the Ming Dynasty update

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Repeated intro

Hey everyone, it's Circuit Art! Today, we are thrilled to announce the latest free update for our project, The Last Soldier of the Ming Dynasty.

What changed

0 fixes1 addition4 changes0 removals
  • Compatibility
  • Maps
  • Performance
  • UI and audio
changedSelect vanilla - OG Last Soldier on "Beta Participation" tag (which displays "NONE" by default)
addedThen the game will start on legacy version. We apologize for any inconvinience it may cause. This major update gives the game brand-new visual effects, which means we have to rewrite the structure of data totally, makes it impossible to be compatible with old save files. This update is a big one, so sit back, relax, and get ready to enjoy this exciting new journey with the Last Soldier! We implemented major changes to optimise the framerate and redesigned the characters, as well as made adjustments to the early stages of the game to enhance the gaming experience. Additionally, we have improved the lighting to create a more vivid environment. Here’s the detailed update note:
changedOptimization of performance by adjusting the original map
changedAdjustment to the special effects for better performance
changedAdjustment to the UI for better performance

The Last Soldier of the Ming Dynasty changes

changedSelect vanilla - OG Last Soldier on "Beta Participation" tag (which displays "NONE" by default)
addedThen the game will start on legacy version. We apologize for any inconvinience it may cause. This major update gives the game brand-new visual effects, which means we have to rewrite the structure of data totally, makes it impossible to be compatible with old save files. This update is a big one, so sit back, relax, and get ready to enjoy this exciting new journey with the Last Soldier! We implemented major changes to optimise the framerate and redesigned the characters, as well as made adjustments to the early stages of the game to enhance the gaming experience. Additionally, we have improved the lighting to create a more vivid environment. Here’s the detailed update note:
changedOptimization of performance by adjusting the original map
changedAdjustment to the special effects for better performance
changedAdjustment to the UI for better performance

However, please notice that the save files from legacy version won't work after the update, but you can still continue your old save files by following steps:

  • Right-click game title on your Steam Library view

  • Click properties

  • Click Betas (on the left side-bar)

  • Select vanilla - OG Last Soldier on "Beta Participation" tag (which displays "NONE" by default)

Then the game will start on legacy version. We apologize for any inconvinience it may cause. This major update gives the game brand-new visual effects, which means we have to rewrite the structure of data totally, makes it impossible to be compatible with old save files. This update is a big one, so sit back, relax, and get ready to enjoy this exciting new journey with the Last Soldier! We implemented major changes to optimise the framerate and redesigned the characters, as well as made adjustments to the early stages of the game to enhance the gaming experience. Additionally, we have improved the lighting to create a more vivid environment. Here’s the detailed update note:

  • Optimization of performance by adjusting the original map

  • Character redesign

  • Introducing lightning to the environment

  • Adjustment to the weapons

  • Adjustment to the tutorial

  • Adjustment to the special effects for better performance

  • Adjustment to the character battle animations

  • Adjustment to the character’s standing pose

  • Adjustment to the UI for better performance

  • Fast travel system improvement

We have been facing difficulties as an indie game studio since December of last year. While we have received advice from many people to focus on our next game and not struggle with the current one, we, as a three-person studio, have decided to put all our efforts into improving the current game as if it were our last. Despite downsizing the studio and facing some struggles, we are determined to make this game better.

We hope that you enjoy playing our game and that we won't have any regrets in the future.

Source

Steam News / 19 April 2024

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