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Steam News28 April 20233y ago

The Last of Us Part I 1.0.4.1 Patch Notes

A hotfix for The Last of Us Part I is now live. This patch addresses the following fixes: Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang Fixed an issue wh

Full notes

Full The Last of Us™ Part I update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Performance
fixedA hotfix for The Last of Us Part I is now live. This patch addresses the following fixes:
fixedFixed an issue where loading into the game while shaders are building in the background causes an infinite hang
fixedFixed an issue where, following a crash, the crash data may submit incomplete telemetry

The Last of Us™ Part I changes

fixedA hotfix for The Last of Us Part I is now live. This patch addresses the following fixes:
fixedFixed an issue where loading into the game while shaders are building in the background causes an infinite hang
fixedFixed an issue where, following a crash, the crash data may submit incomplete telemetry

A hotfix for The Last of Us Part I is now live. This patch addresses the following fixes:

  • Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang

  • Fixed an issue where, following a crash, the crash data may submit incomplete telemetry

We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.

For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.

Source

Steam News / 28 April 2023

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