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Steam News16 October 20258mo ago

v 0.0.8p

A small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow: Gameplay & Balance Beholder & Crocosaur Item Drops Fixed: These two powerful creatures now corr

In this update4

Full notes

Full The Last King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedA small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow:
fixedGameplay & BalanceBeholder & Crocosaur Item Drops Fixed: These two powerful creatures now correctly drop their unique loot on death. Beholder's eye Crocosaur drops Reptilian blood Thanks to UNBEATENSPARTAN
fixedEnemy AI ImprovementsFixed a bug where enemies would occasionally “stall” during fights or fail to select their next target after one was defeated.
changedEnemy AI ImprovementsImproved enemy target prioritization logic — fights should now feel more dynamic and fluid, with fewer idle or confused NPCs.
changedUI & Quality of LifePolished several small UI elements for better readability and cleaner menu transitions.
changedUI & Quality of LifeAdjusted tooltip visibility and interaction cues during combat and inventory management.

The Last King changes

changedA small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow:
fixedBeholder & Crocosaur Item Drops Fixed: These two powerful creatures now correctly drop their unique loot on death. Beholder's eye Crocosaur drops Reptilian blood Thanks to UNBEATENSPARTAN
fixedFixed a bug where enemies would occasionally “stall” during fights or fail to select their next target after one was defeated.
changedImproved enemy target prioritization logic — fights should now feel more dynamic and fluid, with fewer idle or confused NPCs.
changedPolished several small UI elements for better readability and cleaner menu transitions.

A small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow:

Gameplay & Balance

  • Beholder & Crocosaur Item Drops Fixed: These two powerful creatures now correctly drop their unique loot on death.

    • Beholder's eye

    • Crocosaur drops Reptilian blood Thanks to UNBEATENSPARTAN

Enemy AI Improvements

  • Fixed a bug where enemies would occasionally “stall” during fights or fail to select their next target after one was defeated.

  • Improved enemy target prioritization logic — fights should now feel more dynamic and fluid, with fewer idle or confused NPCs.

UI & Quality of Life

  • Polished several small UI elements for better readability and cleaner menu transitions.

  • Adjusted tooltip visibility and interaction cues during combat and inventory management.

Note:

I’ll be away for the next couple of months, so the next content update will arrive in December. Thanks :)

Source

Steam News / 16 October 2025

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