Full notes
Full The Last Haven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
The Last Haven changes
Fixed AI for workers (when they see an enemy, they run into a building, arm themselves (with hammers, axes, etc.) and wait there).
Fixed resource collection station (displaying the panel for selecting the resource to be collected).
Fixed critical error in production (factory).
Fixed a bug due to which the resource could go into minus.
Fixed cars (the presence of cargo in the trunk at the start).
Fixed selection of buildings and units in pause mode.
Fixed building improvements (workbenches, stoves).
Fixed game loading menu.
Fixed sound settings in the game.
Fixed research.
Fixed localization.
Fixed gate.
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Source
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