What changed
0 fixes1 addition2 changes0 removals
- Gameplay
- Balance
- UI and audio
addedAdditions: - add the Joja Cola item
changedModifications: - improve the english translations (thanks to AceSpinVader) - the 20 bombs/keys items has been reduce to 10 bombs/keys - boost the Scythes damage - there is more time to dodge rocket attacks - the Virus item now triggers on critical hits - explicitly display the maximum fire rate - the Golem and Wolf enemies has been swapped - blood donation machine cannot gives the Sandwitch item anymore - the War boss is now a bit harder - the Villain boss cannot spawn in the middle of the room anymore - the Oblivion room can now be unlocked earlier in the game - the character you previously used is now selected by default for a new run - merge the "Easier" and "Simple" difficulties in a single "Easy" one - fake hearts are used first for blood donation and bank machines, as it was before
changedBugfixes: - fix the Divine Retribution item which was never triggering - fix some strange patterns that were occurring on boss phase change - fix bug with the flamethrower ignoring the sounds settings
The Last Game changes
addedAdditions: - add the Joja Cola item
changedModifications: - improve the english translations (thanks to AceSpinVader) - the 20 bombs/keys items has been reduce to 10 bombs/keys - boost the Scythes damage - there is more time to dodge rocket attacks - the Virus item now triggers on critical hits - explicitly display the maximum fire rate - the Golem and Wolf enemies has been swapped - blood donation machine cannot gives the Sandwitch item anymore - the War boss is now a bit harder - the Villain boss cannot spawn in the middle of the room anymore - the Oblivion room can now be unlocked earlier in the game - the character you previously used is now selected by default for a new run - merge the "Easier" and "Simple" difficulties in a single "Easy" one - fake hearts are used first for blood donation and bank machines, as it was before
changedBugfixes: - fix the Divine Retribution item which was never triggering - fix some strange patterns that were occurring on boss phase change - fix bug with the flamethrower ignoring the sounds settings
This release was possible thanks to all the great feedbacks from Joe_The_Zombie who took a lot of time testing the game, doing suggestions and recording a tutorial on Youtube (I encourage you to see it!).
Additions: - add the Joja Cola item
Modifications: - improve the english translations (thanks to AceSpinVader) - the 20 bombs/keys items has been reduce to 10 bombs/keys - boost the Scythes damage - there is more time to dodge rocket attacks - the Virus item now triggers on critical hits - explicitly display the maximum fire rate - the Golem and Wolf enemies has been swapped - blood donation machine cannot gives the Sandwitch item anymore - the War boss is now a bit harder - the Villain boss cannot spawn in the middle of the room anymore - the Oblivion room can now be unlocked earlier in the game - the character you previously used is now selected by default for a new run - merge the "Easier" and "Simple" difficulties in a single "Easy" one - fake hearts are used first for blood donation and bank machines, as it was before
Bugfixes: - fix the Divine Retribution item which was never triggering - fix some strange patterns that were occurring on boss phase change - fix bug with the flamethrower ignoring the sounds settings