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Steam News25 June 20215y ago

We Destroy a Black Hole

Enemy Updates Rolling velocity improvements Artificial intelligence improves, logic errors between navigation and attacks fixed Enemy minimal fixes Improvement in navigation offset (to have exact collision with the grou

Full notes

Full The Last From Mars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions11 changes0 removals
  • Gameplay
  • Fixes
  • Balance
changedRolling velocity improvements
fixedArtificial intelligence improves, logic errors between navigation and attacks fixed
changedImprovement in navigation offset (to have exact collision with the ground of each enemy)
addedTitan improves: new melee attack and changes in textures
addedNew damage system, exact hit.
changedEnemy damage adjustments

The Last From Mars changes

changedRolling velocity improvements
fixedArtificial intelligence improves, logic errors between navigation and attacks fixed
changedImprovement in navigation offset (to have exact collision with the ground of each enemy)
addedTitan improves: new melee attack and changes in textures
addedNew damage system, exact hit.

Enemy Updates

  • Rolling velocity improvements

  • Artificial intelligence improves, logic errors between navigation and attacks fixed

  • Enemy minimal fixes

  • Improvement in navigation offset (to have exact collision with the ground of each enemy)

  • Titan improvesnew melee attack and changes in textures
  • New damage system, exact hit.

  • Drop probability adjustments

  • Enemy damage adjustments

  • Enhancements to enemy spawns

Gameplay Update

  • Improved VR interactions on machines

  • Weapon position on spawn bugs fixes

  • Grenade luncher improvements

  • Indicator manager improves

  • Several improvements in items

  • Tutorials improvements

  • Improvements in door interaction

  • Death animation integrated

Scene Updates

  • New houses

  • Loading indicator fixes

Source

Steam News / 25 June 2021

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