Update log
Full The Last Faith update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Maps
- Balance
- Fixes
- Events
Since the release of Awakened Ancients DLC, we've been closely monitoring our communities and tracking any bugs that you report. Below is a comprehensive list of the latest changes on PC, including changes designed for better balancing and performance.
If you are on console, it will take additional time for console changes to be released. Please bear with us, and post any bugs you find in the Awakened Ancients DLC subforum.
Detailed Changelog
General
Added auto resolution scaling at the start of the game, now it will detect your display and automatically set the resolution up to 1920x1080.
Added keybind change that allows you to close the map with the button that opens it.
Updated the credits scene in the main menu.
Dungeon Mode
Characters in Dungeon Mode no longer scale with Eryk’s weapon level and Heart of Nycrux bonuses, instead they will get the current NG+ moon upgrade and level 2 weapon. Players can still get Eryk’s consumables, charms, stigmas, healing holster upgrades and metroidvania abilities.
Fixed an issue which caused Dungeon Entrance and Transform Altar to be slightly rotated and falling briefly to their position after scene load.
New Game Plus
Removed NG+ Arcane level cap after NG+3, now the maximum level will be increasing by 10 after that, just like the previous levels.
NG+ Arcane levels are now locked behind blueprints, just like melee weapons, with the exception that they do not need to be given to Mariano beforehand.
Changed NG+ Arcane spell damage multiplier 0.1→0.06, and secondary multiplier 0.05→0.035
Changes to enemy and boss scaling related to health and damage for each NG+.
Enemies and bosses will now continue to scale after NG+5 with the exception of damage.
Those will now scale additionally based on current NG+ level: Stigma of Reprive, Stigma of Transcendence, Throwable bombs, boxes, chairs.
Fixed an issue which made Old Butcher and Eldritch Wight to use incorrect scaling in NG+, health is now greatly reduced.
Localization
Fixed a problem with all localizations which made the English version to show up for Sandy dialogue when getting the reward.
Fixed a problem with Polish localization which made the text overlap for details in Consecrated Flame details.
Fixed a problem with Italian localization which showed description and not the usage text for Labradorite gemstone.
Fixed a problem with Spanish localization which caused game to sometimes freeze when pass through tutorial was about to show.
Fixed a problem with Russian localization which made the text overlap in Arcane Altar menu.
Player
Removed healing that occurred after Beast Mode expiring.
Fixed a problem which allowed charms to be stacked.
Fixed an issue which made enemies stuck and invulnerable if killed by the dark damage over time effect.
Weapons and Spells
Increased base damage for Nightfall Blade, Nighttide's Rout, Skullcleaver, Colonel's Blunderbuss, Federal Admiral’s Cannon, Barsov’s Electrocution.
Increased skill damage for Nightfall Blade, Nighttide's Rout, Skullcleaver, Reclaimed Blade, Muramasa.
Reduced skill damage for Firestriker, Leporidae's Spirit, Severance Reaper, Holy Winged Axe.
- FirestrikerIncreased projectile hitbox size.
- Illygarth Boreal BladeReduced sword projectile damage.
- Rift of BloodFixed a problem which turned weapon into Firestriker until player stopped attacking when transitioning from air attack 2 to grounded combo.
- DoppiettaIncreased damage bonus against large enemies and giant enemies.
- Consecrated FlameIncreased damage max health scaling against enemies and bosses
Barsov's Electrocution
Increased electrocuted status.
Reduced mana cost by 1.
Lunar Heart Of The Ascended
Increased active hold duration.
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