Full notes
Full The Last DeadEnd update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
The Last DeadEnd changes
We are happy to announce that we finally have updated the game and this update improves game significantly. Here are important fixes:
Survival mode was finally added to the game. For this mode, 5 maps were made and 3 types of gameplay were added. These types are "survive as long as possible", "survive waves" and "kill for a certain time".
New first level was added to the game. The reason for adding a new beginning level is that many complained about the boring start of the game.
Graphics Improvement on all levels
Game options were extended. Vsync and mouse inversion were added to the game.
Turkish language was added to the game.
Navigation point was added to the game, now it's easier to understand where to go.
Audio effects were added to some levels
Gameplay balance was improved. Some small bugs were fixed, grammar errors were corrected.
Two enemies in the game were rebuilt. Ragdoll physics and AI navigation was improved.
Better hit physics for all weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
