Full notes
Full The Last Clockwinder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
Today's patch includes a bundle of performance improvements and bug fixes!
Performance and frame-pacing improvements
Detection and fix for frame rate changes between saves
Texture improvements to gloves
Out-of-bounds teleport fixes
Inventory seed collision & count tracking fixes
Input detection & foregrounding fixes when navigating between various system menus
Avoiding double-binding the menu buttons to respect system dominant hand choices
As always, thank you to the players who helped us identify these issues, and thank you all for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
