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Steam News29 July 20261mo ago

New Update for The Last City: Increased City Capacity & Balance Tweaks

Hi survivors! I'm back with another update for The Last City. In this version, I focused on expanding city mechanics, adding customization, and further polishing the gameplay.

Full notes

Full The Last City update

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What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
addedHi survivors! I'm back with another update for The Last City. In this version, I focused on expanding city mechanics, adding customization, and further polishing the gameplay.
addedIncreased City Capacity: The new mechanic allows you to place up to 4 units in each city on a single tile, significantly boosting your defense. This number may change in the future depending on available technologies or buildings.
changedCombat Balance: I improved the turn-based combat balance (including weapon action point costs and AI turn speed) to make encounters smoother and fairer.
addedPlayer Color: I added a player color option, allowing you to better customize your faction on the map.
fixedBug Fixes: I fixed smaller technical issues and rare crashes that you have reported.

The Last City changes

addedHi survivors! I'm back with another update for The Last City. In this version, I focused on expanding city mechanics, adding customization, and further polishing the gameplay.
addedIncreased City Capacity: The new mechanic allows you to place up to 4 units in each city on a single tile, significantly boosting your defense. This number may change in the future depending on available technologies or buildings.
changedCombat Balance: I improved the turn-based combat balance (including weapon action point costs and AI turn speed) to make encounters smoother and fairer.
addedPlayer Color: I added a player color option, allowing you to better customize your faction on the map.
fixedBug Fixes: I fixed smaller technical issues and rare crashes that you have reported.

Hi survivors! I'm back with another update for The Last City. In this version, I focused on expanding city mechanics, adding customization, and further polishing the gameplay.

  • Increased City CapacityThe new mechanic allows you to place up to 4 units in each city on a single tile, significantly boosting your defense. This number may change in the future depending on available technologies or buildings.
  • Combat BalanceI improved the turn-based combat balance (including weapon action point costs and AI turn speed) to make encounters smoother and fairer.
  • Player ColorI added a player color option, allowing you to better customize your faction on the map.
  • Bug FixesI fixed smaller technical issues and rare crashes that you have reported.

Source

Steam News / 29 July 2026

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