Full notes
Full The Last Bastion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Events
- Fixes
The Last Bastion changes
Update 0.3.1:
This update comprises of gameplay tweaks, QOL improvements and bug fixes. Details are listed below-
CHANGELOG
COMBAT
A non-deployed playable commander can replace a defeated playable commander in the time frame the enemy takes to capture the battle slot.
Pause button has been reworked to make it more visually indicative.
Added one new recruit able commander - Nyasa.
Added passive ability "Archer volley" for Commander Nyasa.
Added passive ability "Mounted Alacrity" for Commander Hazzar.
IMPROVEMENTS
Reworked weather effect - 'fog' for camp and map.
Fog density varies from day to day.
Changed province 2 map visual.
Changed map icons.
Changed player representative flag on map.
Added varied visual states for player representative flag based on morale value.
Added additional game-over screens for certain scenarios.
Updated player sprites appearing in the command tent.
Added a scroll bar to the event window.
Changed back-end processing of persistent rewards.
BUG FIXES
Fixed a bug where archer flank attack animations trigger even after their death.
Fixed incorrect battle data being showcased for enemies in a few battles.
Fixed an issue with civilian supply consumption displaying incorrect value in the supply center.
Fixed rewards in certain events not being displayed correctly.
Next week's update will focus on a playable tutorial.
Source
Changelog.gg summarizes and formats this update. How we read updates.
