The Lands of Hyberian
Steam News 1 February 20263mo ago

New Years Event comes to an end + Next Patch

--0.9.4.6-- New years event comes to an end. The new years achievement can no longer be unlocked until next year. Text tooltip fix on cracked coast for the lifeboat. Replaced skill set image for xp (brave knight helm) t…

Update log

Full The Lands of Hyberian update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes7 additions3 changes1 removal
  • Events
  • Balance
  • Server
  • UI and audio
  • Gameplay
  • Maps
addedNew years event comes to an end. The new years achievement can no longer be unlocked until next year.
addedThe next patch has been building the next level in the story called Zombie Island. It is taking longer than expected because a few new additions are getting added such as a UI change to buff positions, and a revamp of the goggles to actually allow scanning, and information to show. The style of the game will be changing just a little bit, such as buffing mistakes which can easily happen. For example, you will now have to buff yourself, and then the enemy or else you lose the debuff on the enemy if you reselect your portrait. This will add great strategy and clean up some UI. As well as the scanning, which will require you to target a creature, and then scan them to know how much XP can be farmed, and damage range done, as well as information on how to defeat them. Non-target will scan the environment.
addedSome patch items are available now on the test server. You can test out the new scanning feature on the mountains level, see the Zombies level, and the new way buffs will work and their placements.
addedNew voice over for Serp.
changedFixes for shield, weapon coat, and stealth spells, rewritten to fix glitches occurring when all creatures are downed.
addedNew scanning effect.
Debate to revamp the XP system, and allow creatures to have no limits for the player to earn XP or revamp to have a larger pool with higher levels, allowing level farms, and once range is way above creatures (2 to 3

--0.9.4.6--

  • New years event comes to an end. The new years achievement can no longer be unlocked until next year.

  • Text tooltip fix on cracked coast for the lifeboat.

  • Replaced skill set image for xp (brave knight helm) to the newer design for all levels and escape menu (unhighlighted will still show the old design on levels).

Next patch

The next patch has been building the next level in the story called Zombie Island. It is taking longer than expected because a few new additions are getting added such as a UI change to buff positions, and a revamp of the goggles to actually allow scanning, and information to show. The style of the game will be changing just a little bit, such as buffing mistakes which can easily happen. For example, you will now have to buff yourself, and then the enemy or else you lose the debuff on the enemy if you reselect your portrait. This will add great strategy and clean up some UI. As well as the scanning, which will require you to target a creature, and then scan them to know how much XP can be farmed, and damage range done, as well as information on how to defeat them. Non-target will scan the environment.

--0.9.4.7--

*Some patch items are available now on the test server. You can test out the new scanning feature on the mountains level, see the Zombies level, and the new way buffs will work and their placements.

Coming soon:

  • New voice over for Serp.

  • Fixes for shield, weapon coat, and stealth spells, rewritten to fix glitches occurring when all creatures are downed.

  • A revamp of the scanning on the goggles.

  • New scanning effect.

  • Buffs position changes.

  • Level cap will be raised to 19.

  • A new purple heart upgrade(information to be revealed).

  • Covenant debuffs(information to be revealed).

  • Zombie Island

  • Elite zombie mini boss

This new patch is bigger than expect from before. It will require more testing to out the bugs because new systems are getting built. With internal testers giving, or have given feedback, slowly these are rolled out and/or still in debate.

The following have been in debate:

  • Debate of whether to show main map player stats (level, hp,etc).

  • Debate to have the map names of areas always show instead of a highlight over and popup on the bottom right corner.

  • Debate to revamp the XP system, and allow creatures to have no limits for the player to earn XP or revamp to have a larger pool with higher levels, allowing level farms, and once range is way above creatures (2 to 3 levels), only then XP should no longer be earned.

The last one is more of something that should be done in a sequel, as this would delay the game to Q4 and if not 2027.

Thanks for reading, and see you all once this patch is done cookin!

Source

Steam News / 1 February 2026

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