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Steam News3 February 20265mo ago

Patch 1.9.0.4 - Balancing & Fixes

Hello! Patch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey.

In this update8

Full notes

Full The Land Beneath Us update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

20 fixes7 additions49 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
  • UI and audio
  • Store
addedPatch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey. Check out the full details below: Added :
addedAdded an indicator for tracking the purple moon's level Steam post image
addedAdded power-arrow indicators in Inspector Mode when damage changes during the turn.
addedUnyielding IAdd shield: 100 -> 20
changedUnyielding ITotal damage received: 500 -> 200
changedDimensional simulationDeal damage with chip: 3000 -> 1000
Add shield:10020Add shield: decreased, nerfTotal damage received:500200Total damage received: decreased, nerfDeal damage with chip:30001000Deal damage with chip: decreased, nerfUpgrade chip:2010Upgrade chip: decreased, nerf

The Land Beneath Us changes

addedPatch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey. Check out the full details below: Added :
addedAdded an indicator for tracking the purple moon's level Steam post image
addedAdded power-arrow indicators in Inspector Mode when damage changes during the turn.
addedAdd shield: 100 -> 20
changedTotal damage received: 500 -> 200

Patch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey. Check out the full details below: Added:

  • Added an indicator for tracking the purple moon's level Steam post image

  • Added power-arrow indicators in Inspector Mode when damage changes during the turn.

Steam post image Quest Balancing

Unyielding I

  • Add shield: 100 -> 20

  • Total damage received: 500 -> 200

Unyielding II

  • Counter trigger: 100 -> 20

Unyielding III

  • Counter trigger: 100 -> 50

Progressive nucleation

  • Kill enemies: 300 -> 200

Dimensional simulation

  • Deal damage with chip: 3000 -> 1000

  • Upgrade chip: 20 -> 10

Teleport challenge III

  • Dodge damage: 50 -> 20

  • Kill after teleport: 50 -> 15

  • Use teleport: 100 -> 50

Learning | Offensive

  • Deal damage with chip: 200 -> 100

Processing | Enhance

  • Kill enemies with a status effect: 100 -> 20

Processing | Infliction

  • Kill enemies with a status effect: 100 -> 20

Processing | Plasma

  • Deal damage with chip: 2000 -> 250

Processing | Traps

  • Move: 3000 -> 1000

Finalize | Enhance

  • Deal damage with chip: 2000 -> 500

  • Kill enemies with a status effect: 200 -> 50

  • Upgrade chip: 10 -> 5

Finalize | Infliction

  • Kill enemies: 2000 -> 250

  • Kill enemies with a status effect: 200 -> 25

  • Upgrade chip: 10 -> 5

Finalize | Overload

  • Upgrade chip: 10 -> 5

Finalize | Plasma

  • Deal damage with chip: 3000 -> 250

  • Kill enemies: 2000 -> 200

  • Upgrade chip: 10 -> 5

Finalize | Recovery

  • Add shield: 100 -> 50

  • Upgrade chip: 10 -> 5

Finalize | Traps

  • Dodge damage: 50 -> 10

  • Move: 6000 -> 1000

  • Upgrade chip: 10 -> 5

Hidden Sacred Sword

  • Add shield: 300 -> 50

  • Counter trigger: 1000 -> 25

Localize

  • Added more information for the description of the “Ddraig’s wing” relic and the “Knockback” keyword.

Fixed

  • Fixed an issue where the save corrupted panel doesn't show when it's corrupted.

  • Fixed an issue where the "Enhancer Crystal" relic isn't working with the Blacksmith.

  • Fixed an issue where the UI disappears after enhancing the item with the Enhancer.

  • Fixed an issue where the archive did not fill data when bought from a merchant.

  • Fixed an issue where the reroll amount isn't saved.

  • Fixed an issue where the boss and mini-boss don’t book tile on the first turn.

  • Fixed an issue where the charging sound of the “Golem” and the “Skull Tech Warlock” don't stop when the player dies.

  • Fixed an issue where the quest panel shows duplicate conditions.

  • Fixed an issue where the “Ring of Arawn” relic didn't update the player's tile when the player was using it.

  • Fixed an issue where Sven can stand on the Lava totem in the “Caorthannach” boss room.

  • Fixed an issue where the archive panel doesn't display the enhanced relic's status effect info.

  • Fixed an issue where some piggy bank relics don't display the current stack amount.

  • Fixed an issue where the "Trinity Pistol" weapon and the "Energize" chip display the wrong visual when the chip's cooldown is reset.

  • Fixed an issue where the "Fast Forward" reset all chip cooldown, including the ready one.

  • Fixed an issue where some bosses don't receive trap damage.

  • Fixed an issue where the chip doesn't hide when entering the peace phase.

  • Fixed an issue where the player tiles were displaying the wrong direction.

  • Fixed an issue where the chip list didn't match the chip panel order.

  • Fixed an issue where "Nuckelavee" boss pattern displays the wrong damage info in the attack tile.

  • Fixed an issue where some bosses’ patterns display the wrong damage info in the attack tile when the player is equipping the “Provoking Mask” relic.

[dynamiclink href="https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/"]

Source

Steam News / 3 February 2026

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