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Steam News12 March 20215y ago

Update 1.1.2

Notes This update is coming out earlier than I wanted because I realized there's stuff missing in the game that was added 2 updates ago!

Full notes

Full The Labyrinth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions7 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedThis update is coming out earlier than I wanted because I realized there's stuff missing in the game that was added 2 updates ago! This was because I stupidly reset the computer I'm using to code and forgot to upload the changes to github before resetting😂 I only lost a little bit of progress thankfully so this update is coming out now to restore the Total Defense, Defense Reduction, and updated Defense stat information on the statistics screen both out of combat and in combat.
changedThis update also has nerfs to a few classes since in the late game these upgrade spells can render any enemy encounter pretty much harmless. The classes affected are the Berserker, Arcane Mage, and Brewer.
fixedFixed an issue with the Shadow Walker's Shadow Retreat not reverting properly and making the Shadow Walker perpetually untargetable
changedIncreased the Health Cost of the Berserker's Collateral Damage to 35% (50% initial - 15% upgrade) from 20% (35% initial - 15% upgrade)
addedAdded a percent Mana Cost to the Arcane Mage's Melter. The base cost is still 100 but there's now a 25% cost as well
changedReduced the Brewer's Burning Brew second upgrade Mana Drain to 35% from the current percent of the Health percentage (45% initial to 75% with first upgrade)
the Cooldown of the Brewer's Full Rounds56the Cooldown of the Brewer's Full Rounds increased, nerfthe Minimum Cost of the Brewer's Full Rounds75150the Minimum Cost of the Brewer's Full Rounds increased, buff

The Labyrinth changes

addedThis update is coming out earlier than I wanted because I realized there's stuff missing in the game that was added 2 updates ago! This was because I stupidly reset the computer I'm using to code and forgot to upload the changes to github before resetting😂 I only lost a little bit of progress thankfully so this update is coming out now to restore the Total Defense, Defense Reduction, and updated Defense stat information on the statistics screen both out of combat and in combat.
changedThis update also has nerfs to a few classes since in the late game these upgrade spells can render any enemy encounter pretty much harmless. The classes affected are the Berserker, Arcane Mage, and Brewer.
fixedFixed an issue with the Shadow Walker's Shadow Retreat not reverting properly and making the Shadow Walker perpetually untargetable
changedIncreased the Health Cost of the Berserker's Collateral Damage to 35% (50% initial - 15% upgrade) from 20% (35% initial - 15% upgrade)
addedAdded a percent Mana Cost to the Arcane Mage's Melter. The base cost is still 100 but there's now a 25% cost as well

Notes

  • This update is coming out earlier than I wanted because I realized there's stuff missing in the game that was added 2 updates ago! This was because I stupidly reset the computer I'm using to code and forgot to upload the changes to github before resetting😂 I only lost a little bit of progress thankfully so this update is coming out now to restore the Total Defense, Defense Reduction, and updated Defense stat information on the statistics screen both out of combat and in combat.

  • This update also has nerfs to a few classes since in the late game these upgrade spells can render any enemy encounter pretty much harmless. The classes affected are the Berserker, Arcane Mage, and Brewer.

Bugfixes

  • Fixed an issue with the Shadow Walker's Shadow Retreat not reverting properly and making the Shadow Walker perpetually untargetable

Nerfs

  • Increased the Health Cost of the Berserker's Collateral Damage to 35% (50% initial - 15% upgrade) from 20% (35% initial - 15% upgrade)

  • Added a percent Mana Cost to the Arcane Mage's Melter. The base cost is still 100 but there's now a 25% cost as well

  • Reduced the Brewer's Burning Brew second upgrade Mana Drain to 35% from the current percent of the Health percentage (45% initial to 75% with first upgrade)

  • Increased the Mana Cost of the Brewer's Burning Brew to 35% (100 minimum) from 25% (50 minimum)

  • Increased the Cooldown of the Brewer's Full Rounds to 6 from 5

  • Increased the Minimum Cost of the Brewer's Full Rounds to 150 from 75

Known Issues

  • The Berserker's Berserk passive upgrades don't set/revert the Crit Chance and Lifesteal properly, I'm looking into the cause of this problem

Source

Steam News / 12 March 2021

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