Full notes
Full 神国:创造(The Kingdom of God) update
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What changed
0 fixes1 addition0 changes0 removals
- Performance
added2022/03/07 (version 3.0.1 major update) 1. New: novice guidance 2. Add: optimize the operation of God bless skills, and add continuous God bless buttons and functions for plots and buildings. 3. Add: Veterans demobilization and removal function. 4. Add: set the options of adding lock frame and vertical synchronization, which improves the performance to a certain extent. 1. Adjustment: the loss of food spoilage is reduced, and the critical value of food spoilage trigger condition is raised. 2. Adjustment: set the upper limit of 50% for the maintenance and construction cost and time. 3. Adjustment: skill belief value consumption adjustment. 1. Optimization: the skill logic is optimized, and the skill description is displayed more comprehensively 2. Optimization: click and drag the plot, which will not cause delay. 3. Optimization: the pop-up effect of the suspension prompt box. 4. Optimization: the daily output of the top resource panel is the same as that of the suspended resource box. 1. Repair: incomplete display of creatures, arms and special lists in the upper right corner, and optimization of detail functions. 2. Fix: unknown active skill bug. 3. Fix: bug that can be trained beyond the maximum number of arms. 4. Fix: after the undead service is dissolved, it will get God people and veterans bug. 5. Fix: the famine information does not show the bug. 6. Repair: after the training hall is upgraded, the training time will not be reduced. 7. Fix: bug that construction enthusiasts can't achieve. 8. Fix: the battle is not over, but the game ends when the victory conditions are met. 9. Fix: the giant's arms will trigger a bug passively after death. 10. Fix: Resurrection skill bug. 11. Fix: known small bugs in other parts. — — — — — — — — — — — — — — — —
神国:创造(The Kingdom of God) changes
added2022/03/07 (version 3.0.1 major update) 1. New: novice guidance 2. Add: optimize the operation of God bless skills, and add continuous God bless buttons and functions for plots and buildings. 3. Add: Veterans demobilization and removal function. 4. Add: set the options of adding lock frame and vertical synchronization, which improves the performance to a certain extent. 1. Adjustment: the loss of food spoilage is reduced, and the critical value of food spoilage trigger condition is raised. 2. Adjustment: set the upper limit of 50% for the maintenance and construction cost and time. 3. Adjustment: skill belief value consumption adjustment. 1. Optimization: the skill logic is optimized, and the skill description is displayed more comprehensively 2. Optimization: click and drag the plot, which will not cause delay. 3. Optimization: the pop-up effect of the suspension prompt box. 4. Optimization: the daily output of the top resource panel is the same as that of the suspended resource box. 1. Repair: incomplete display of creatures, arms and special lists in the upper right corner, and optimization of detail functions. 2. Fix: unknown active skill bug. 3. Fix: bug that can be trained beyond the maximum number of arms. 4. Fix: after the undead service is dissolved, it will get God people and veterans bug. 5. Fix: the famine information does not show the bug. 6. Repair: after the training hall is upgraded, the training time will not be reduced. 7. Fix: bug that construction enthusiasts can't achieve. 8. Fix: the battle is not over, but the game ends when the victory conditions are met. 9. Fix: the giant's arms will trigger a bug passively after death. 10. Fix: Resurrection skill bug. 11. Fix: known small bugs in other parts. — — — — — — — — — — — — — — — —
2022/03/07 (version 3.0.1 major update)
- New: novice guidance
- Add: optimize the operation of God bless skills, and add continuous God bless buttons and functions for plots and buildings.
- Add: Veterans demobilization and removal function.
- Add: set the options of adding lock frame and vertical synchronization, which improves the performance to a certain extent. 1. Adjustment: the loss of food spoilage is reduced, and the critical value of food spoilage trigger condition is raised. 2. Adjustment: set the upper limit of 50% for the maintenance and construction cost and time. 3. Adjustment: skill belief value consumption adjustment. 1. Optimization: the skill logic is optimized, and the skill description is displayed more comprehensively 2. Optimization: click and drag the plot, which will not cause delay. 3. Optimization: the pop-up effect of the suspension prompt box. 4. Optimization: the daily output of the top resource panel is the same as that of the suspended resource box. 1. Repair: incomplete display of creatures, arms and special lists in the upper right corner, and optimization of detail functions. 2. Fix: unknown active skill bug. 3. Fix: bug that can be trained beyond the maximum number of arms. 4. Fix: after the undead service is dissolved, it will get God people and veterans bug. 5. Fix: the famine information does not show the bug. 6. Repair: after the training hall is upgraded, the training time will not be reduced. 7. Fix: bug that construction enthusiasts can't achieve. 8. Fix: the battle is not over, but the game ends when the victory conditions are met. 9. Fix: the giant's arms will trigger a bug passively after death. 10. Fix: Resurrection skill bug. 11. Fix: known small bugs in other parts. — — — — — — — — — — — — — — — —
Source
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