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Steam News22 November 20241y ago

Early Access Patch #1

Early Access Patch #1 - 22nd November 2024 *Made a grab ring highlighter to show where to grab weapons when at the Vendor *Made movement speed faster *Improved Snap turning *Made Snap turning faster *Made Smooth Turning

Full notes

Full The Journey into the Virtual Void update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Fixes
changedMade a grab ring highlighter to show where to grab weapons when at the Vendor *Made movement speed faster *Improved Snap turning *Made Snap turning faster *Made Smooth Turning faster *Made the overall Player faster at moving around *Removed the big flash of light when any of the gates explode. *Made the Weapon grab area bigger and easier to grab *Fixed launch issues. *Fixed audio issue on Level 6 *Fixed the strange pixel spots that show up in the dark shadowy areas
fixedSometimes when the player has the staff/magic Sceptre and they fall into the water and die and respawn the staff/magic Sceptre disappears and gets lost. This will be fixed in the next patch. The enemies will also have some tweaks done to them.

The Journey into the Virtual Void changes

changedMade a grab ring highlighter to show where to grab weapons when at the Vendor *Made movement speed faster *Improved Snap turning *Made Snap turning faster *Made Smooth Turning faster *Made the overall Player faster at moving around *Removed the big flash of light when any of the gates explode. *Made the Weapon grab area bigger and easier to grab *Fixed launch issues. *Fixed audio issue on Level 6 *Fixed the strange pixel spots that show up in the dark shadowy areas
fixedSometimes when the player has the staff/magic Sceptre and they fall into the water and die and respawn the staff/magic Sceptre disappears and gets lost. This will be fixed in the next patch. The enemies will also have some tweaks done to them.

Early Access Patch #1 - 22nd November 2024

*Made a grab ring highlighter to show where to grab weapons when at the Vendor *Made movement speed faster *Improved Snap turning *Made Snap turning faster *Made Smooth Turning faster *Made the overall Player faster at moving around *Removed the big flash of light when any of the gates explode. *Made the Weapon grab area bigger and easier to grab *Fixed launch issues. *Fixed audio issue on Level 6 *Fixed the strange pixel spots that show up in the dark shadowy areas

More Patches to come in the near future and some overhauls.

Coming in the next patch:

Sometimes when the player has the staff/magic Sceptre and they fall into the water and die and respawn the staff/magic Sceptre disappears and gets lost. This will be fixed in the next patch. The enemies will also have some tweaks done to them.

Source

Steam News / 22 November 2024

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