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Steam News20 May 20261mo ago

Update Notes for The Island of Doctor Morose Version 1.0.6

The Island of Doctor Morose Quick Fixes (Version 1.0.6 update patch) Here's what's up fellas!

Full notes

Full The Island of Doctor Morose update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition5 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
  • Compatibility
fixedFixed the "New Game +" bug, which allowed players to keep collectibles and items from previous runs when starting a new game (we think we fixed it, anyway)
changedUpdated the Manor Entry puzzle to give players more feedback on what to do, and changed the flavor text in the area to provide better hints.
fixedFixed inconsistencies between dates on the Journal Entries and Notes (there may be one or two of these remaining, so let us know if you find any!)
fixedFixed a bug where Doctor Morose, upon entering the library, would freeze and be unable to kill Howard
fixedFixed a bug where Doctor Morose's chase music would not play properly in the library
changedUpdated Vsync to work with compatibility mode ( this should fix the issues of extreme lag, crashes, and strange visual bugs, if you've been experiencing them )

The Island of Doctor Morose changes

fixedFixed the "New Game +" bug, which allowed players to keep collectibles and items from previous runs when starting a new game (we think we fixed it, anyway)
changedUpdated the Manor Entry puzzle to give players more feedback on what to do, and changed the flavor text in the area to provide better hints.
fixedFixed inconsistencies between dates on the Journal Entries and Notes (there may be one or two of these remaining, so let us know if you find any!)
fixedFixed a bug where Doctor Morose, upon entering the library, would freeze and be unable to kill Howard
fixedFixed a bug where Doctor Morose's chase music would not play properly in the library

The Island of Doctor Morose Quick Fixes (Version 1.0.6 update patch)

Here's what's up fellas!

-Fixed the "New Game +" bug, which allowed players to keep collectibles and items from previous runs when starting a new game (we think we fixed it, anyway)

-Updated the Manor Entry puzzle to give players more feedback on what to do, and changed the flavor text in the area to provide better hints.

-Fixed inconsistencies between dates on the Journal Entries and Notes (there may be one or two of these remaining, so let us know if you find any!)

-Fixed a bug where Doctor Morose, upon entering the library, would freeze and be unable to kill Howard

-Fixed a bug where Doctor Morose's chase music would not play properly in the library

-Updated Vsync to work with compatibility mode (this should fix the issues of extreme lag, crashes, and strange visual bugs, if you've been experiencing them)

-Fixed an issue where Phillip could appear in a certain area before being saved.

-Fixed a scene transition bug which was really bothering us on the devteam but which I'm pretty sure no players actually noticed.

-Journal Entries, Notes, and Collectibles now inform you of what they are every time they are picked up, so you know where to look when trying to examine what you have found.

-Updated the text in the Forgotten City which wrongfully hinted at a puzzle being in the "flower root room". It now guides players toward the King's old house instead.

-Made it impossible to drop certain items, such as important keys, before they are used. (This may cause unforseen bugs. It didn't in our tests, but we're still ready to patch this if it does.)

A post about our roadmap for the future is coming in the next week or so. Sorry this isn't the most exciting new update, but it should make the game much more accessible to many more players! Thanks for sticking with us everyone!

As usual, Linux players will be able to access this update in just a moment!

Source

Steam News / 20 May 2026

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