Full notes
Full The Interdependent View-Dimension: Zena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
- Gameplay
- UI and audio
- Performance
addedNew Features:
addedUI Filtering: Added a filtering function to certain in-game interfaces (currently in testing).
changedOptimizations & Bug Fixes:
fixedWorld Rendering: Fixed an issue where trees in the Virtual Open World might disappear when approached.
changedWorld Assets: Updated several scene assets in the Virtual Open World.
The Interdependent View-Dimension: Zena changes
addedNew Features:
addedUI Filtering: Added a filtering function to certain in-game interfaces (currently in testing).
changedOptimizations & Bug Fixes:
fixedWorld Rendering: Fixed an issue where trees in the Virtual Open World might disappear when approached.
changedWorld Assets: Updated several scene assets in the Virtual Open World.
New Features:
- UI FilteringAdded a filtering function to certain in-game interfaces (currently in testing).
Optimizations & Bug Fixes:
BGM Looping: The default background music now loops automatically.
- World RenderingFixed an issue where trees in the Virtual Open World might disappear when approached.
- World AssetsUpdated several scene assets in the Virtual Open World.
Source
Changelog.gg summarizes and formats this update. How we read updates.
