Full notes
Full The Interdependent View-Dimension: Zena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Store
- Performance
New Features
“Bond & Rewards” Preview Added placeholder tabs for Gacha (Draw) and Affection systems within the Bond & Rewards menu. → These sections are currently for testing purposes only —buttons are non-functional, and core mechanics are still under active development.
New Content in Testing Created 5 full outfit sets and several individual clothing pieces, along with over 20 new character animations. All of these assets are now in the game and undergoing testing and refinement.
Optimizations & Fixes
Chat Bubble Stability Fixed an odd bug that occasionally caused dialogue bubbles to appear too frequently.
Window Detection Improved Resolved most cases where Zena would incorrectly “sit in mid-air” due to hidden windows being misidentified. ⚠️ However, this issue may still occur with certain third-party applications, as it’s impossible to test every program on the market. If you encounter this, please let us know!
Accidental Action Prevention Added confirmation pop-ups for select sensitive actions to prevent unintended operations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
