HomeGamesUpdatesPricingMethodology
Steam News20 June 20179y ago

1.03 update

The 1.03 patch is incoming with the following notes... NEW - replay game ending (available if you haven't started a new game) NEW - windowed mode and Increased *wait* time for multithread loading (fix for slower machine

Full notes

Full The Infectious Madness of Doctor Dekker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Fixes
addedThe 1.03 patch is incoming with the following notes... NEW - replay game ending (available if you haven't started a new game) NEW - windowed mode and Increased *wait* time for multithread loading (fix for slower machines) Repost achievements on launch (fix for any missing achievements) Added app_id file to root directory (for linux testing) Added / removed keywords and phrases for balancing Added GUI options for hardware flags and acceleration ------ Note for players running a BETA branch or using launch params: You will need to reset these options after updating, available in the init.json file (browse local files option from Steam properties) or from the options screen in the GUI. E.g. {"hardwareAcceleration":true,"inProcessGPU":false,"windowStyle":"full"} For no hardware acceleration: "hardwareAcceleration":false For the inProcessGPU launch parameter flags: Remove the --params from your Steam game properties tab. "inProcessGPU":true If you have not been running a branch or using params - touch nothing :-o

The Infectious Madness of Doctor Dekker changes

addedThe 1.03 patch is incoming with the following notes... NEW - replay game ending (available if you haven't started a new game) NEW - windowed mode and Increased *wait* time for multithread loading (fix for slower machines) Repost achievements on launch (fix for any missing achievements) Added app_id file to root directory (for linux testing) Added / removed keywords and phrases for balancing Added GUI options for hardware flags and acceleration ------ Note for players running a BETA branch or using launch params: You will need to reset these options after updating, available in the init.json file (browse local files option from Steam properties) or from the options screen in the GUI. E.g. {"hardwareAcceleration":true,"inProcessGPU":false,"windowStyle":"full"} For no hardware acceleration: "hardwareAcceleration":false For the inProcessGPU launch parameter flags: Remove the --params from your Steam game properties tab. "inProcessGPU":true If you have not been running a branch or using params - touch nothing :-o

The 1.03 patch is incoming with the following notes... NEW - replay game ending (available if you haven't started a new game) NEW - windowed mode and Increased *wait* time for multithread loading (fix for slower machines) Repost achievements on launch (fix for any missing achievements) Added app_id file to root directory (for linux testing) Added / removed keywords and phrases for balancing Added GUI options for hardware flags and acceleration ------ Note for players running a BETA branch or using launch params: You will need to reset these options after updating, available in the init.json file (browse local files option from Steam properties) or from the options screen in the GUI. E.g. {"hardwareAcceleration":true,"inProcessGPU":false,"windowStyle":"full"} For no hardware acceleration: "hardwareAcceleration":false For the inProcessGPU launch parameter flags: Remove the --params from your Steam game properties tab. "inProcessGPU":true If you have not been running a branch or using params - touch nothing :-o

Source

Steam News / 20 June 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.