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Steam News4 January 20242y ago

Update 3.72

Adjustments to certain game objects to optimize flow. Randomization of some objects in some levels to create variation. Soda Level doors open up more often. More levels fade into black before moving to a new scene.

Full notes

Full The Indigo Parallel update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedAdjustments to certain game objects to optimize flow. Randomization of some objects in some levels to create variation. Soda Level doors open up more often. More levels fade into black before moving to a new scene. Fixed an issue that stopped replays of the New Tokyo Path more than once per game session. All audio gets paused when the menu is brought up. Increased hitbox size on the "next bot" in the backrooms level. Bugs Fixes.

Adjustments to certain game objects to optimize flow. Randomization of some objects in some levels to create variation. Soda Level doors open up more often. More levels fade into black before moving to a new scene. Fixed an issue that stopped replays of the New Tokyo Path more than once per game session. All audio gets paused when the menu is brought up. Increased hitbox size on the "next bot" in the backrooms level. Bugs Fixes.

Source

Steam News / 4 January 2024

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