In this update10
Full notes
Full The Incentive Program update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Balance
- Fixes
- UI and audio
- Performance
The Incentive Program changes
OFFICE CLEAN-UP COMPLETE
// Janitorial Services Department - Office Anomalies Corrected
// OE-314 ███████████ Failed
OFFICE_LOG_01: Office space anomalies detected.
OFFICE_LOG_02: Janitorial Services Department dispatched.
CONTAINMENT_LOG_1701: OE-314 ███ ████ - RED
OFFICE_LOG_03: Janitorial Services Department optics clean-up complete.
OFFICE_LOG_04: Janitorial Services Department failed to re-contain ███ ████.
OFFICE_LOG_05: D444 left designated Office space.
OFFICE_LOG_06: D444 gained system access and released unauthorized images. (See files OpTC0314)
OFFICE_LOG_07: D444 ██████████ and unauthorized images wiped.
BOARD_INTERRUPT: "Update and continue Program".
DEMO V0.1.1 IS NOW LIVE
Dear [Employee],
Your experience of The Incentive Program has been updated and your office space upgraded to better reflect OrphiTech Optics Standards.
We are aware of continued workplace anomalies. Please ignore these and report them directly to the OrphiTech Security Department.
You may now continue your important work.
DEVELOPERS NOTE
Hello!
A huge THANK YOU to everyone who’s played the demo, shared feedback, wishlisted, reviewed, and reported issues as it all helps us to shape the future of the game.
We’ll continue updating the demo as we move toward release, so please keep the feedback coming.
We’ll be putting together a community spotlight soon - featuring your best videos, memes, and moments, along with FAQs and some early stats. If you’re not already there, now’s a great time to get involved with the community over on Discord.
More updates to come!
PATCH NOTES
Fixes
Tutorial now offers Money Bag instead of Gold Bars
Tutorial now offers Explosive Mod instead of Gold Mod
Fixed Vending machine balance not updating immediately when selling an item
“Bright” Overclock now correctly increases the score of yellow gems, as intended
Fixed a case where achieving infinite points was not correctly represented in the final point total
Fixed various localisation & UI issues
Fixed some trinkets not triggering if an energy drink was used to go above the starting move count
Improvements
New run complete ceremony
New whiteboard imagery
Default volume reduced to 50%
Default Mouse sensitivity reduced to 25%
Limited FPS to 60 by default.
BALANCE CHANGES
Trinkets:
Gold Bars: Common → Rare $12 → $16
TNT Plunger: $20 → $16 25% Explosive chance → 30%
Dartboard: Now also gives +3 Mult Now can only trigger once per move
Spinning Top: $12 -> $14 Permanently gains +5 Points → +10 Points
We will continue to monitor and resolve reported issues as development continues.
▶ PLAY THE DEMO NOW ▶ ADD TO YOUR WISHLIST ▶ REPORT ALL IRREGULARITIES
Source
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