Full notes
Full The Hundredth Floor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
The Hundredth Floor changes
Adjusted the calculation method of skill damage. Now, total damage = weapon base damage x skill damage multiplier
Optimize the skill operation method and automatic enemy detection. Most skills will be released towards the nearest enemy when not locked. Skills that are continuously released can change their release direction by adjusting the camera direction
Enable protection against injuries from falling from heights
The buff and cooldown status of the set will be displayed in the buff bar
The random stats on equipment will be graded according to T0-T9, distinguishing their value ranges (equipment generated before this version will not be affected)
Welcome everyone to the updated experience
Source
Changelog.gg summarizes and formats this update. How we read updates.
