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Steam News17 February 20264mo ago

Version 1.03 Difficulty Update

Patch Notes Version 1.03 Major Note The known desync issue when joining or rejoining multiplayer lobbies is still present. Players must fully exit the game before rejoining a lobby after a reset.

Full notes

Full The Hull update

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What changed

2 fixes6 additions9 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedMajor NoteThe known desync issue when joining or rejoining multiplayer lobbies is still present. Players must fully exit the game before rejoining a lobby after a reset. We are actively investigating and will provide updates as soon as possible.
addedNew Features and ContentAdded four selectable difficulty modes.
changedNew Features and ContentDifficulty can be changed using the Dive Calibration Lever in the Wheelhouse next to the Fathomwalker Comms Node.
addedNew Features and ContentAdded a new room.
addedNew Features and ContentAdded a new achievement for completing the Final Dive on the hardest difficulty.
changedGameplay and BalanceAll sniper rifle scope ranges decreased.

Patch Notes Version 1.03

Major Note

The known desync issue when joining or rejoining multiplayer lobbies is still present. Players must fully exit the game before rejoining a lobby after a reset. We are actively investigating and will provide updates as soon as possible.

New Features and Content

  • Added four selectable difficulty modes.

  • Difficulty is locked once a run begins.

  • Difficulty can be changed using the Dive Calibration Lever in the Wheelhouse next to the Fathomwalker Comms Node.

  • Added a new room.

  • Added a new achievement for completing the Final Dive on the hardest difficulty.

Gameplay and Balance

  • All sniper rifle scope ranges decreased.

Audio Adjustments

  • Heavy Ordinance Unit impact sound volume decreased.

  • Volatite Conduit impact sound volume increased.

  • Twincoil Disruptor firing sound volume reduced.

  • Added a sound effect when the Drop button is clicked in the inventory.

User Interface and Quality of Life

  • Added Inventory text to the HUD that disappears during a dive.

  • Interactables now display “Press [E]” prompts. Some may still be missing and will be updated in future patches.

  • Scrap panel Scrap button is now inactive if the player has no weapons to scrap.

Player and Weapon Adjustments

  • Adjusted Abyssline121 first person position.

  • Adjusted Vesper first person position.

Bug Fixes

  • Fixed an issue where End and Lose cinematics showed players floating in mid air.

  • Fixed an issue during the Final Dive where enemies could shoot through rocks at the player.

Source

Steam News / 17 February 2026

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